LookingGlass/host/platform/Windows
Quantum 3d29967a8d [host] dxgi: copy only damaged regions to IVSHMEM
This implementation uses a line sweep algorithm to copy the precisely the
intersection of all accumulated damage rectangles, ensuring that every
pixel is copied exactly once, and no pixel is ever copied multiple times.
Furthermore, once a row has been swept, we update the framebuffer write
pointer immediately.
2021-08-06 22:55:15 +10:00
..
capture [host] dxgi: copy only damaged regions to IVSHMEM 2021-08-06 22:55:15 +10:00
include/windows [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
src [host] windows: implement KVMFR_FEATURE_SETCURSORPOS 2021-08-05 22:35:22 +10:00
app.manifest [host] windows: declare Windows 10 support in manifest 2021-07-20 11:34:57 +10:00
CMakeLists.txt [host/common] windows: provide delayExecution via nsleep 2021-07-26 16:36:56 +10:00
installer.nsi [all] copyright: use unicode copyright sign © 2021-08-04 21:16:35 +10:00
resource.rc [host] windows: make copyright string in resource use © 2021-08-04 21:16:35 +10:00