Files
LookingGlass/idd/LGIdd/transport/CAudioHub.h
Geoffrey McRae 947f03ede6 [idd] audio: add the mediated device connector
Open the optional audio broker from a passive worker and move bounded
playback and capture packets through a transport-neutral audio hub.

Attach audio sources after transport initialization without making audio
driver availability part of display transport readiness.
2026-11-06 14:01:34 +11:00

84 lines
2.7 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "CSRWLock.h"
#include "audio/CLGAudioDevice.h"
#include "transport/IAudioSource.h"
#include "transport/ITransport.h"
#include <memory>
class CAudioHub final : public IAudioTarget,
private ILGAudioDeviceEvents
{
private:
CSRWLock m_lifecycleLock;
CSRWLock m_callbackLock;
CSRWLock m_lock;
std::unique_ptr<ILGAudioDevice> m_device;
IAudioSource * m_source = nullptr;
BackendId m_backend = 0;
uint32_t m_epoch = 0;
bool m_deviceStarted = false;
bool m_active = false;
bool m_running = false;
bool m_reserved = false;
bool m_failed = false;
bool m_failurePending = false;
bool m_deactivating = false;
uint64_t m_deactivationGeneration = 0;
bool m_stopped = false;
bool StartDevice();
bool MarkFailed(IAudioSource * source);
void LGAudioState(const AudioEndpointStatus& state) override;
AudioResult LGAudioPlayback(const AudioPacket& packet,
const uint8_t * data, size_t size) override;
void LGAudioCaptureReady() override;
public:
CAudioHub();
explicit CAudioHub(std::unique_ptr<ILGAudioDevice> device);
~CAudioHub() override;
CAudioHub(const CAudioHub&) = delete;
CAudioHub& operator=(const CAudioHub&) = delete;
// Start only creates the passive connector worker. Broker absence or an
// incompatible/busy broker is reported through state and is not failure.
bool Start();
bool Bind(BackendId backend, uint32_t epoch, IAudioSource& source);
void Unbind(BackendId backend, uint32_t epoch);
bool TakeFailure(SourceKey& source);
LGAudioDeviceSnapshot Snapshot() const;
void Stop();
AudioResult SetAudioActive(bool active) override;
AudioResult SendCapture(const AudioPacket& packet,
const uint8_t * data, size_t size) override;
AudioResult SetClockFeedback(
const AudioClockFeedback& feedback) override;
void PlaybackReceiveReady() override;
void AudioFailed() override;
};