LookingGlass/client/src/overlay/alert.c

94 lines
2.5 KiB
C

/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/overlay.h"
#include "cimgui.h"
#include "overlay_utils.h"
#include "../main.h"
static bool alert_init(void ** udata, void * params)
{
return true;
}
static void alert_free(void * udata)
{
}
static const uint32_t colours[] =
{
0xCC0000, // LG_ALERT_INFO
0x00CC00, // LG_ALERT_SUCCESS
0x007FCC, // LG_ALERT_WARNING
0x0000FF // LG_ALERT_ERROR
};
static int alert_render(void * udata, bool interactive, struct Rect * windowRects,
int maxRects)
{
if (!g_state.alertShow)
return 0;
if (g_state.alertTimeout < microtime())
{
g_state.alertShow = false;
free(g_state.alertMessage);
g_state.alertMessage = NULL;
return 0;
}
ImVec2 * screen = overlayGetScreenSize();
igSetNextWindowBgAlpha(0.8f);
igSetNextWindowPos((ImVec2) { screen->x / 2.0f, screen->y / 2.0f }, 0,
(ImVec2) { 0.5f, 0.5f });
igPushStyleColorU32(ImGuiCol_WindowBg, colours[g_state.alertType]);
igPushStyleVarVec2(ImGuiStyleVar_WindowPadding, (ImVec2) { 4.0f , 4.0f });
igPushStyleVarVec2(ImGuiStyleVar_WindowMinSize, (ImVec2) { 0.0f , 0.0f });
igBegin(
"Alert",
NULL,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
);
igPushFont(g_state.fontLarge);
igText("%s", g_state.alertMessage);
igPopFont();
overlayGetImGuiRect(windowRects);
igEnd();
igPopStyleVar(2);
igPopStyleColor(1);
return 1;
}
struct LG_OverlayOps LGOverlayAlert =
{
.name = "alert",
.init = alert_init,
.free = alert_free,
.render = alert_render
};