/** * Looking Glass * Copyright (C) 2017-2021 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "interface/overlay.h" #include "cimgui.h" #include "overlay_utils.h" #include "../main.h" static bool alert_init(void ** udata, void * params) { return true; } static void alert_free(void * udata) { } static const uint32_t colours[] = { 0xCC0000, // LG_ALERT_INFO 0x00CC00, // LG_ALERT_SUCCESS 0x007FCC, // LG_ALERT_WARNING 0x0000FF // LG_ALERT_ERROR }; static int alert_render(void * udata, bool interactive, struct Rect * windowRects, int maxRects) { if (!g_state.alertShow) return 0; if (g_state.alertTimeout < microtime()) { g_state.alertShow = false; free(g_state.alertMessage); g_state.alertMessage = NULL; return 0; } ImVec2 * screen = overlayGetScreenSize(); igSetNextWindowBgAlpha(0.8f); igSetNextWindowPos((ImVec2) { screen->x / 2.0f, screen->y / 2.0f }, 0, (ImVec2) { 0.5f, 0.5f }); igPushStyleColorU32(ImGuiCol_WindowBg, colours[g_state.alertType]); igPushStyleVarVec2(ImGuiStyleVar_WindowPadding, (ImVec2) { 4.0f , 4.0f }); igPushStyleVarVec2(ImGuiStyleVar_WindowMinSize, (ImVec2) { 0.0f , 0.0f }); igBegin( "Alert", NULL, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar ); igPushFont(g_state.fontLarge); igText("%s", g_state.alertMessage); igPopFont(); overlayGetImGuiRect(windowRects); igEnd(); igPopStyleVar(2); igPopStyleColor(1); return 1; } struct LG_OverlayOps LGOverlayAlert = { .name = "alert", .init = alert_init, .free = alert_free, .render = alert_render };