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An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
203ebc73eb
Drawing to the front buffer directly requires special handling to prevent seeing the draw progress (avoiding glClear, etc) and as a result the output is quite bad unless a compositor is running. Also vsync if enabled will not function without double buffering enabled. As OpenGL is the legacy fallback, there are no plans to implement clean front buffer draw support, so just enable double buffering. |
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Looking Glass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.io
- Documentation: https://looking-glass.io/docs
Documentation
❕❕❕ IMPORTANT ❕❕❕
This project contains submodules that must be checked out if building from the git repository! If you are not a developer and just want to compile Looking Glass, please download the source archive from the website instead:
https://looking-glass.io/downloads
Source code for the documentation can be found in the /doc
directory.
You may view this locally as HTML by running make html
with python3-sphinx
installed.