Commit Graph

3213 Commits

Author SHA1 Message Date
Geoffrey McRae
0799910e70 [client] app: fix segfault when jitRender + spice display is in use 2022-05-28 00:52:03 +10:00
Quantum
8b8b580f63 [client] overlay/status: re-rasterize at high DPI when needed
When the window scale goes above the scale the SVGs were rasterized
at, we re-rasterize them at the necessary scale for a more crisp
appearance.
2022-05-27 18:19:18 +10:00
Quantum
712b1cbc46 [client] overlay/graphs: allow unregistering after shutdown
The Wayland display server has a graph for presentation times, but the
backend shuts down after the overlays, so calling
overlayGraph_unregister causes memory corruption. We can avoid this
problem by making unregister a noop after all graphs have been freed.

This is safe because updating the graph doesn't use the graph handle:
instead you update the ringbuffer which is owned by the user.
2022-05-27 18:18:15 +10:00
Geoffrey McRae
fba7c80b2f [client] interface: remove needsRender from renderers 2022-05-27 14:38:42 +10:00
Geoffrey McRae
a4f5bc7320 [client] render_queue: fix failure to show spice at startup 2022-05-27 14:02:00 +10:00
Geoffrey McRae
48735cd001 [client] main: don't start the overlay tick timer until init is done 2022-05-27 13:42:47 +10:00
Geoffrey McRae
123be552a4 [client] spice: fix duplicate keybind registration 2022-05-27 13:29:28 +10:00
Geoffrey McRae
aba8c5b499 [client] splash: added LG url, version and copyright strings 2022-05-27 12:39:08 +10:00
Geoffrey McRae
56ec98524c [client] egl: perform full damage if a post processing option is changed 2022-05-27 11:40:20 +10:00
Geoffrey McRae
9ccd93bfd8 [client] app: add option to disable dimming in overlay mode 2022-05-27 11:36:39 +10:00
Geoffrey McRae
f17dfdc9b3 [client] config: cosmetics 2022-05-27 11:30:24 +10:00
Geoffrey McRae
39c1f99446 [client] splash: add back support for win:quickSplash 2022-05-27 11:27:50 +10:00
Quantum
7e8849180d [client] audio: allow microphone recording to be toggled after dialog 2022-05-27 11:22:49 +10:00
Quantum
146d9a2a53 [client] main: remove micAlwaysAllow from g_params 2022-05-27 11:22:12 +10:00
Quantum
7cb6ccd6f5 [client] audio: switch to use config value audio:micDefault 2022-05-27 11:22:12 +10:00
Quantum
9b910eced1 [client] config: replace audio:micAlwaysAllow with audio:micDefault 2022-05-27 11:22:12 +10:00
Quantum
3e079e0489 [client] main: add micDefaultState to state and params 2022-05-27 11:22:12 +10:00
Geoffrey McRae
1e660fb7e1 [client] splash: pre-calculate & cache the radial gradient vectors 2022-05-27 10:23:10 +10:00
Geoffrey McRae
1770defea2 [client] spice: wait for the spice connection to finish at startup
A failure to connect to spice would cause LG to exit late, this adds a
startup condition that prevents the LG initialization to complete until
the spice connection has been established.
2022-05-27 09:22:10 +10:00
Geoffrey McRae
b94869249c [client] main: don't show the splash when transitioning to spice 2022-05-27 02:24:01 +10:00
Geoffrey McRae
a9e3ab9d18 [client] egl: remove no longer used drawing functions 2022-05-27 02:13:07 +10:00
Geoffrey McRae
fec45dfe9c [client] egl: remove unused splash shaders 2022-05-27 02:10:38 +10:00
Geoffrey McRae
5de175c1f3 [client] all: unify the LG splash screen into an overlay 2022-05-27 02:07:20 +10:00
Geoffrey McRae
8974ae4fb5 [client] add SVG loading support and use icons for status display
This brings nanosvg into the project for SVG loading and rendering.
Unfortunatly we can not at this time use a submodule for this project
until https://github.com/memononen/nanosvg/pull/214 is merged.
2022-05-26 04:11:31 +10:00
Geoffrey McRae
8aa36144dc overlay: move init/free to the context of the render thread
This is done to allow overlays to make use of the renderer during
init/free.
2022-05-26 00:46:13 +10:00
Geoffrey McRae
c737b12a3b [client] update PureSpice submodule for uncompressed video support 2022-05-25 05:15:21 +10:00
Geoffrey McRae
6384a8d006 [client] main: fix race condition on usage of events 2022-05-24 11:06:47 +10:00
Geoffrey McRae
d1e421f8a8 [client] spice: delay showing the spice display until spice is ready 2022-05-24 09:48:54 +10:00
Geoffrey McRae
c0da28247d [client] spice: update PureSpice to fix display disconnection issue 2022-05-24 07:24:20 +10:00
Geoffrey McRae
6cbfa6e734 [client] egl: add spice display support 2022-05-24 06:57:33 +10:00
Geoffrey McRae
faae785c44 [client] spice: initialize new surfaces to black 2022-05-24 00:17:08 +10:00
Geoffrey McRae
b2221b114e [client] spice: more fixes to video source transition 2022-05-24 00:05:22 +10:00
Geoffrey McRae
47b2a26898 [client] app: better handling of transition to/from spice display 2022-05-23 22:35:27 +10:00
Geoffrey McRae
b5dfbcb5a2 [client] egl: added missing case from texture init 2022-05-23 20:55:02 +10:00
Geoffrey McRae
247e867f18 [client] egl: implemented SPICE display support 2022-05-22 18:19:58 +10:00
Geoffrey McRae
6699018ed1 [client] egl: check for null before free 2022-05-22 12:05:02 +10:00
Geoffrey McRae
947db38bc9 [client] egl: fix mistake in rect clamping 2022-05-22 11:53:46 +10:00
Geoffrey McRae
16f39450b5 [client] spice: added initial framework for spice display fallback 2022-05-22 11:45:11 +10:00
Geoffrey McRae
ffd27ac82c [client] update PureSpice submodule 2022-05-22 11:14:48 +10:00
Geoffrey McRae
1fcdcc8725 [client] egl: allow for partial texture updates 2022-05-21 21:21:16 +10:00
Geoffrey McRae
7ad3610276 [client] spice: update submodule to apply new socket handling changes 2022-05-20 02:10:17 +10:00
Geoffrey McRae
a41ab81a90 [host] nvfbc: try all NVIDIA adapters in the system
This will allow LG to start if the VM still has a virtual device as
the primary output.
2022-05-18 16:27:17 +10:00
Geoffrey McRae
0f8c0b5fb3 [host] dxgi: fix incorrect skip logic 2022-05-18 15:59:31 +10:00
Geoffrey McRae
57e20007db [host] dxgi: don't try to use devices without d3d support
This change should allow LG to work even if a virtual device is still
attached to the VM even though it might be capturing the wrong display.
2022-05-18 15:38:42 +10:00
Geoffrey McRae
2901e7aec5 [client] egl: only upload the damage rects if they actually changed
Profiling shows that a considerable amount of time is spent in
glBindBuffer and glBufferSubData when the damage rects are updated.
Since the amount of data here is quite small it's far faster to check if
it's different then to just blindly overwrite the buffer on each call.

Profiled on an Intel CPU with UHD P630 Graphics using magic-trace
2022-05-17 00:51:13 +10:00
Geoffrey McRae
6b9fa2b628 [host] capture: fix compilation with NvFBC C++ sources
The prior commit to expose the FrameBuffer internals makes use of an
atomic from `stdatomic.h`. Unfortunatly C++ has no notion of _Atomic and
as such `stdatomic.h` is not compatible. To work around this we instead
just forward declare the type here.
2022-05-16 22:09:11 +10:00
matthewjmc
53c843d9dd [common] Update framebuffer metadata + references 2022-05-16 20:01:09 +10:00
matthewjmc
78d2b76313 Update AUTHORS 2022-05-16 20:01:09 +10:00
Geoffrey McRae
d7704b13c0 [client] x11: set window posision before entering fullscreen
This fixes an issue where the window position would be ignored if the
application was launched in full screen mode from the command line
causing the client to enter full screen on the wrong monitor in
multi-monitor configurations.
2022-05-15 20:41:06 +10:00
Geoffrey McRae
76d2c69b46 [doc] allow monero (XMR) crypto addresses 2022-05-15 17:23:47 +10:00