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	[client] egl: added missing case from texture init
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		@@ -152,6 +152,7 @@ bool egl_texBufferStreamInit(EGL_Texture ** texture, EGL_TexType type,
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  switch(type)
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  {
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    case EGL_TEXTYPE_BUFFER_STREAM:
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    case EGL_TEXTYPE_FRAMEBUFFER:
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    case EGL_TEXTYPE_DMABUF:
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      this->texCount = 2;
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      break;
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