Commit Graph

19 Commits

Author SHA1 Message Date
Geoffrey McRae
db2f5b85a9 [c-host] dxgi: added new useAcquireLock option for quirked GPUs 2019-12-17 13:45:08 +11:00
Geoffrey McRae
711fbc549a [c-host] dxgi: interlock so we can map outside of the capture thread 2019-12-16 15:18:26 +11:00
Geoffrey McRae
f85c017184 [c-host] DXGI profiled and tuned again :) 2019-12-15 16:21:21 +11:00
Geoffrey McRae
bca54ab1f6 [client/host] added new asyncronous memory copy
This changes the method of the memory copy from the host application to
the guest. Instead of performing a full copy from the capture device
into shared memory, and then flagging the new frame, we instead set a
write pointer, flag the client that there is a new frame and then copy
in chunks of 1024 bytes until the entire frame is copied. The client
upon seeing the new frame flag begins to poll at high frequency the
write pointer and upon each update copies as much as it can into the
texture.

This should improve latency but also slightly increase CPU usage on the
client due to the high frequency polling.
2019-10-09 13:53:02 +11:00
Geoffrey McRae
6d24dd52d6 [c-host] not all versions of mingw support wcstombs_s
While the _s functions are for security as they avoid exceeding the
supplied buffer, in our case they are not really required as we are
allocating a buffer large enough to store the entire result.

Fixes #171
2019-06-12 15:31:18 +10:00
Geoffrey McRae
780bb248f7 [c-host] dxgi: fix invalid cursor type define 2019-05-28 15:17:11 +10:00
Geoffrey McRae
7d26027752 [c-host] resend the last on client reconnect if a timeout occurs 2019-05-28 14:24:48 +10:00
Geoffrey McRae
3d426ccef8 [all] fix missing cursor when client reconnects 2019-05-28 14:06:15 +10:00
Geoffrey McRae
5e201a32ca [c-host] dxgi: allow out of order frame mapping 2019-05-27 15:26:58 +10:00
Geoffrey McRae
21b02efb4d [c-host] dxgi: don't stall the GPU pipeline to map textures to ram
ID3D11DeviceContext_Map by default will force a CPU sync if the prior call to
CopyResource has not completed, this change defers the mapping and sets the
D3D11_MAP_FLAG_DO_NOT_WAIT when attempting to map the texture allowing the
capture to continue without incurring an expensive CPU/GPU sync.

A new tuneable has also been added

  * dxgi:maxTextures
2019-05-26 23:36:17 +10:00
Geoffrey McRae
773dd7773b [c-host] try to be more compatible with mingw headers 2019-05-22 19:46:18 +10:00
Geoffrey McRae
108c7d3aaa [c-host] fixed project for cross compliation for Win on Linux
Thanks @fatalis for your guidance on this
2019-05-22 14:59:19 +10:00
Geoffrey McRae
cc6dd58778 [c-host] windows: fix dxgi option struct syntax 2019-05-17 09:27:04 +10:00
Geoffrey McRae
558ae5dc45 [c-host] dxgi: initialize option to NULL for consistancy 2019-05-09 22:51:12 +10:00
Geoffrey McRae
83f63f4c42 [c-host] dxgi: add the ability to specify the adapter and/or output.
Fixes #132
2019-05-09 22:48:39 +10:00
Geoffrey McRae
28b12c85f4 [build] make "common" a static library (part 1/2) 2019-04-11 11:03:30 +10:00
Geoffrey McRae
a03075416c [c-host] cmake: fix bad method of setting CFLAGS 2019-04-10 21:20:15 +10:00
Geoffrey McRae
0cac3e1c40 [c-host] tons of windows specific fixes 2019-04-10 21:07:56 +10:00
Geoffrey McRae
a82b1a2e2f [c-host] restructure project to use cmake 2019-04-09 16:28:11 +10:00