Commit Graph

139 Commits

Author SHA1 Message Date
Quantum
d82333519c [host] dxgi: use SDK versionhelpers.h to test for Windows version
Also, changed logic so that Windows versions before 8 is not treated as 10.
2021-07-20 11:34:57 +10:00
Quantum
5421bd8b1d [host] windows: declare Windows 10 support in manifest
This allows IsWindows10OrGreater from <versionhelpers.h> to work.
2021-07-20 11:34:57 +10:00
Quantum
f0c7e9bdfa [host] windows: declare high DPI support in manifest
This is the normal way of doing things, and it's easier and less sketchy
than GetProcAddress.
2021-07-20 11:34:45 +10:00
Quantum
f5ad14b109 [host] windows: directly link D3DKMTSetProcessSchedulingPriorityClass
This function is available since Windows Vista and can therefore be used
directly without going through GetProcAddress. Unfortunately, MinGW does
not have d3dkmthk.h, but we can declare the prototype ourselves and link
against gdi32.dll.
2021-07-20 11:32:41 +10:00
Quantum
323d321a77 [host] windows: correctly declare WINVER and _WIN32_WINNT
We wanted to target Windows Vista, which is 0x0600 not 0x6000.
0x6000 is in fact larger than Windows 10 which is 0x0a00.
2021-07-20 11:32:15 +10:00
Quantum
56833edae7 [host] delay: directly link against ntdll.dll
There is no need to LoadLibrary and GetProcAddress to get pointers to
NtDelayExecution or NtSetTimerResolution. These functions don't have
prototypes in any SDK header, but they are exported in ntdll.dll and
we can simply declare the prototype and link ntdll.

There is also no chance that the functions do not exist: I checked an
old install of Windows NT 4.0 and both of these functions exist.

Also used NtSetTimerResolution instead of ZeSetTimerResolution for
consistency (they are the same).

Also changed system timer resolution log message units to μs with
one decimal digit for readability. This is the actual amount of
precision available to us.
2021-07-20 11:30:12 +10:00
Quantum
d57b5a320e [host] service: fix adjustPriv return value
When OpenProcessToken fails, the function returned -1, which would be true
when converted to bool. This is wrong, and it should be returning false.
2021-07-20 11:29:32 +10:00
Quantum
b4dc021381 [host] service: pass CREATE_UNICODE_ENVIRONMENT unconditionally
According to MSDN documentation for CreateEnvironmentBlock, "[i]f the
environment block is passed to CreateProcessAsUser, you must also
specify the CREATE_UNICODE_ENVIRONMENT flag."

Also pass DETACHED_PROCESS because the host is a GUI application and
doesn't use the console.
2021-07-20 11:27:16 +10:00
Quantum
ebda52b18b [host] service: use SYSTEM token attached to the current process
Since with the service, we are already running as SYSTEM, we don't need
to use dupeSystemProcessToken to get the token for SYSTEM. This removes
the need for having SeDebugPrivilege, SeTcbPrivilege, and
SeAssignPrimaryTokenPrivilege, or otherwise doing sketchy things.

Furthermore, we now only open the token with the privileges we actually
need.
2021-07-20 11:27:03 +10:00
Quantum
16ee1a825c [host] windows: use event to gracefully signal exit
This allows the process to be terminated without resorting to
TerminateProcess. With some fixes, this allows the notification icon to be
removed when the service is restarted.

Furthermore, instead of sending WM_DESTROY to fool the window into believing
it's being destroyed, we actually call DestroyWindow now.
2021-07-20 11:26:49 +10:00
arcnmx
aa41e4d2ce Revert "Revert "[host] avoid manual windres command""
This reverts commit cd10e02862.
2021-07-20 11:25:55 +10:00
Quantum
9ab85fd0b8 [host] capture: stop sending DPI information
The client doesn't need DPI information anymore, so there is no point
fetching it.
2021-07-18 10:50:57 +10:00
Tudor Brindus
92706caddc [common]: move array length into a common helper
Since it is more generally useful, and less cryptic this way.
2021-07-18 10:41:50 +10:00
Quantum
893b2500c2 [host] nvfbc: copy damaged areas only
This commit tracks the damage made to the framebuffer and only updates those
areas. Damage is tracked directly with NvFBC provided diffmaps.
2021-07-18 10:41:50 +10:00
Quantum
9ce4990793 [host] capture: pass frameIndex to capture backends
This allows capture backends to track damage made to each frame.
2021-07-18 10:41:50 +10:00
Tudor Brindus
f274bec8fc [host] dxgi: compute damage rectangles from moved rectangles
This is untested in that I don't have a Windows 8 VM where move rects
are supplied, but seems sound.
2021-07-18 10:41:50 +10:00
Quantum
e42747f4e3 [host] nvfbc: better algorithm for merging adjacent regions
Use a proper disjoint-set to give a more accurate result.
2021-07-18 10:41:50 +10:00
Quantum
5ed3301cf5 [host] nvfbc: merge adjacent changed regions
For adjacent changed regions, we actually use the bounding box for the
entire polygon. This may result in more area being damaged than strictly
necessary, but is nevertheless desirable since it reduces the number of
rectangles.
2021-07-18 10:41:50 +10:00
Quantum
6b16bb3ea1 [host] nvfbc: populate damage rectangles 2021-07-18 10:41:50 +10:00
Tudor Brindus
d7f9afb3ba [host] dxgi: populate damage rectangles
Co-Authored-By: Quantum <quantum2048@gmail.com>
2021-07-18 10:41:50 +10:00
Geoffrey McRae
7decb58bf7 [host] windows: fix build on Linux due to case sensitive filenames 2021-07-17 15:05:32 +10:00
Geoffrey McRae
d1ec19b30b [host] windows: fix delayExecution order of magnitude bug 2021-07-17 15:02:58 +10:00
Geoffrey McRae
74468cf799 [host] windows: remove accidental addition of some junk 2021-07-17 15:02:36 +10:00
Geoffrey McRae
411a6b1e49 [host] windows: add delayExecution function for more accurate sleeps
This change not only exposes and allows use of NtDelayExecution, but
also moves the code to set the system timer resolution.
2021-07-17 14:55:22 +10:00
Geoffrey McRae
e228165ff9 [host] windows: fix system timer resolution message units
ZwSetTimerResolution works in units of 100ns
2021-07-17 14:31:31 +10:00
Geoffrey McRae
d615514799 [host] windows: do not callback from the mouse hook context
The windows hook WH_MOUSE_LL is called in such a way that any delay in
processing causes a system wide stall. This change spawns an extra
thread which waits on an event set by the hook which is then used to
call the callback with an artifical limit of 1000Hz.
2021-07-17 14:03:52 +10:00
Geoffrey McRae
789ee70674 [host] dxgi: print out the adapter details earlier
Before we try and perhaps fail to init DXGI, we should print out what
the device is so that when there is an error report we can immediately
see if the user has the QXL device attached still.
2021-07-12 19:28:13 +10:00
Geoffrey McRae
3c0616bab7 [host] dxgi: print out the output device name to aid with support 2021-07-12 19:03:02 +10:00
Geoffrey McRae
7d0b9711bd [host] nvfbc: remove the frameEvent event and associated code
Now that the host application can run the capture interface in
synchronous mode, and NVFBC uses this mode there is no longer need for
the frameEvent.
2021-07-12 17:01:23 +10:00
Geoffrey McRae
e477663a7e [host] app: allow the capture interface to select async or sync mode
While it's correct for DXGI to use a asyncronous waitFrame model, other
capture interfaces such as NvFBC it is not correct. This change allows
the capture interface to specify which is more correct for it and moves
the waitFrame/post into the main thread if async is not desired.
2021-07-12 16:57:22 +10:00
Quantum
eb01efe0cb [host] nvfbc: do not crash when protected content is playing
We return a timeout, so that when protected content finishes playing, we
can immediately resume capture.
2021-07-11 17:54:23 +10:00
Quantum
501b270890 [host] nvfbc: optimize change detection loop
Before, we only break out of the current row when a change is detected,
and all subsequent rows are still scanned. Now we break out of the entire
loop. This should make change detection ever so slightly faster.
2021-07-11 10:15:12 +10:00
Quantum
fd8f8b2b28 [host] dxgi: correctly mention AcquireNextFrame in help text
Also fix some formatting issues.

Co-Authored-By: Tudor Brindus <me@tbrindus.ca>
2021-07-11 10:15:12 +10:00
Geoffrey McRae
78b8e2a73c [host] windows: make D3DKMTSetProcessSchedulingPriorityClass global
Testing shows that `D3DKMTSetProcessSchedulingPriorityClass` has a
positive performance impact for NvFBC as well as DXGI, as such always
try to boost the priority for the windows host.
2021-07-10 12:27:30 +10:00
Geoffrey McRae
041b95507d [host] windows/nvfbc/common: strip out broken "enhanced" event logic
This so called "enhanced" event logic is completely flawed and can never
work correctly, better to strip it out and put our faith in windows to
handle the events for us.

And yes, I am fully aware I wrote the utter trash in the first place :)
2021-07-09 10:22:03 +10:00
Geoffrey McRae
1effd5fddc [common] debug: add color support to debug messages
People often miss the warnings about invalid arguments in their command
line, this last minute patch attempts to address this by making
warnings, errors, fixme's and fatal errors stand out if stdout is a TTY.
2021-07-07 23:05:46 +10:00
Geoffrey McRae
cd10e02862 Revert "[host] avoid manual windres command"
This reverts commit d82f2e510d.
While the proposed change is more correct, it breaks the generation of
the file due to failure to locate the resource files, such as
`resources/icon.ico`.
2021-07-04 19:30:06 +10:00
arcnmx
d82f2e510d [host] avoid manual windres command 2021-07-03 04:28:28 +10:00
Geoffrey McRae
2160dee23a [host] linux: implement new truncated frame support 2021-06-12 19:10:32 +10:00
Geoffrey McRae
d36c4f0e83 [host] kvmfr: allow the frame size to exceed the available memory
This change allows the host to still transmit a frame that is truncated
if the IVSHMEM size is too small to allow for a full frame.
2021-06-12 18:44:28 +10:00
Geoffrey McRae
f02d61d665 [host] dxgi: sleep until it's close to time to map
This change adds an average function to time how long it takes the GPU
to copy and map the texture, and then uses this average to sleep for 80%
of this average lowering CPU usage and potentially decreasing lock
contention.
2021-06-06 12:26:36 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Geoffrey McRae
fcf6abc7c6 [host] NvFBC/DXGI: make DXGI the default instead of the fallback
It has been detemined that a failure to init NvFBC causes a 20-30%
performance penalty on non NvFBC supported hardware (GeForce) when using
DXGI, as such reverse the order and default to using DXGI as our first
option.

If NvFBC is still desired, pr #500 added the option `app:capture` which
can be used to force NvFBC.
2021-06-06 06:14:24 +10:00
Geoffrey McRae
0d9b0bd367 [host] dxgi: increase maxTextures default to 4
Testing shows that at high frame rates the default of 3 is hampering
performance, increasing this to 4 yields a substantial performance
improvement.
2021-06-06 01:35:00 +10:00
Geoffrey McRae
87568f97eb [host] linux: add missing library to fix compilation 2021-06-04 12:44:21 +10:00
Geoffrey McRae
0b4e98881f [host] app: add os_showMessage for Linux
Linux doesn't have a generic way to show a dialog box, so we just use
DEBUG_INFO to print the message out to the console.
2021-06-04 12:39:11 +10:00
Geoffrey McRae
fb1b30b728 [host] app: calculate and report the required IVSHMEM size
One of the most common issues reported in the support channels is the
IVSHMEM size being too small. This change adds a calculation to
determine an optimal size and uses the new `os_showMessage` platform
method to display a message box to the user with the error.
2021-06-04 12:31:15 +10:00
Quantum
ec81a353c2 [host] nvfbc: fix null dereference in mouse hook handler
Since we now let the mouse hook linger until the process is killed, the
cursor event that the hook signals may now be null, as the capture could
have stopped. If the hook fires during this time, a crash occurs.
2021-04-29 11:53:19 +10:00
Quantum
6a1ec9420e [host] service: compare SIDs directly without string conversion
Instead of converting every SID to string with ConvertSidToStringSidA
and compare it with the magical SID string for local system with strcmp,
we could instead create the local system SID and compare directly with
EqualSid.
2021-04-29 11:52:23 +10:00
Quantum
93d97424df [host] service: disable handle inheritance when spawning host
We don't actually have any handles that should be inherited, so specifying
TRUE for bInheritHandles to CreateProcessAsUserA is pointless.

Furthermore, according to MSDN, "[y]ou cannot inherit handles across
sessions," and we are spawning the host in a different session, so this
is even more pointless.
2021-04-29 11:51:41 +10:00