Geoffrey McRae
b7e4426002
[c-host] inform the client if we have positional cursor information
2020-01-26 17:25:14 +11:00
Geoffrey McRae
17e05c6fd5
[all] expose the FrameBuffer struct for correct sizeof calculations
2020-01-13 19:30:49 +11:00
Geoffrey McRae
7de030bb69
[c-host] nvfbc: free event on deinit
2020-01-12 18:09:11 +11:00
Geoffrey McRae
b5d91ccc21
[c-host] nvfbc: fixed invalid nvfbc init
2020-01-11 22:28:52 +11:00
Geoffrey McRae
0eafa7de5d
[c-host] update NvFBC to use new capture interface
2020-01-11 21:51:59 +11:00
Geoffrey McRae
0c6ff6822d
[common/c-host] move agnostic code into common
library
2020-01-02 22:21:42 +11:00
Geoffrey McRae
8ada29e25f
[c-host] nvfbc: fix build attempt 2 :)
2019-12-17 16:42:48 +11:00
Geoffrey McRae
3b5c1bd09c
[c-host] nvfbc: fix failure to build due to new event interface
2019-12-17 16:41:02 +11:00
Geoffrey McRae
bca54ab1f6
[client/host] added new asyncronous memory copy
...
This changes the method of the memory copy from the host application to
the guest. Instead of performing a full copy from the capture device
into shared memory, and then flagging the new frame, we instead set a
write pointer, flag the client that there is a new frame and then copy
in chunks of 1024 bytes until the entire frame is copied. The client
upon seeing the new frame flag begins to poll at high frequency the
write pointer and upon each update copies as much as it can into the
texture.
This should improve latency but also slightly increase CPU usage on the
client due to the high frequency polling.
2019-10-09 13:53:02 +11:00
Geoffrey McRae
7d26027752
[c-host] resend the last on client reconnect if a timeout occurs
2019-05-28 14:24:48 +10:00
Geoffrey McRae
3d426ccef8
[all] fix missing cursor when client reconnects
2019-05-28 14:06:15 +10:00
Geoffrey McRae
1b031582a4
[c-host] nvfbc: expose option to disable cursor decoupling
2019-05-23 15:12:28 +10:00
Geoffrey McRae
afe072adf1
[c-host] nvfbc: print out the SDK version and enable NvFBC
2019-05-23 14:49:38 +10:00
Geoffrey McRae
108c7d3aaa
[c-host] fixed project for cross compliation for Win on Linux
...
Thanks @fatalis for your guidance on this
2019-05-22 14:59:19 +10:00
Geoffrey McRae
5677117c0d
[c-host] nvfbc: remove debug line from prior commit
2019-05-09 22:53:02 +10:00
Geoffrey McRae
558ae5dc45
[c-host] dxgi: initialize option to NULL for consistancy
2019-05-09 22:51:12 +10:00
Geoffrey McRae
338bc2e0dc
[c-host] nvfbc: disable ARGB10 until NVIDIA fix the API (if ever)
2019-04-11 19:30:42 +10:00
Geoffrey McRae
8cedad8241
[c-host] fix NvFBC build after moving headers
2019-04-11 17:15:17 +10:00
Geoffrey McRae
bee221c18d
[c-host] add ability to provide NvFBC privData
2019-04-10 22:23:56 +10:00
Geoffrey McRae
e4d8cf2d76
[c-host] remove extra NvFBC noise
2019-04-10 21:14:11 +10:00
Geoffrey McRae
0cac3e1c40
[c-host] tons of windows specific fixes
2019-04-10 21:07:56 +10:00
Geoffrey McRae
3f13485ced
[c-host] nvfbc: continued implementation of NvFBC
2019-04-10 16:25:13 +10:00
Geoffrey McRae
24c99c4ff9
[c-host] added initial nvfbc support
2019-04-10 13:07:42 +10:00