Geoffrey McRae
da65c47245
[client] spice: fix transposed cursor scale calculations
2021-01-20 04:53:43 +11:00
Xiretza
31ea93dd0d
[client] Fix compiler warnings about potentially uninitialized variables
...
Build failed with _FORTIFY_SOURCE enabled because the compiler couldn't
ensure the switch statements didn't hit the default arm and thus wouldn't
define the variables. Adding a statically failing assert makes sure that
all code paths either define the variables or fail early.
$ cd client
$ env CFLAGS='-O1 -D_FORTIFY_SOURCE=1' cmake -B build/
$ make -C build
[...]
client/renderers/EGL/egl.c: In function ‘egl_calc_mouse_size’:
client/renderers/EGL/egl.c:299:36: error: ‘h’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
299 | (this->mouseHeight * (1.0f / h)) * this->scaleY
| ~~~~~~^~~~
2021-01-20 03:05:30 +11:00
Geoffrey McRae
6d162cf92d
[client] spice: remove useless check, the displayserver should do this
2021-01-20 01:34:52 +11:00
Geoffrey McRae
8f07744c98
[client] don't hide the cursor unconditionally at startup
2021-01-20 01:27:38 +11:00
Geoffrey McRae
dacc573650
[client] spice: align the guest pointer to local when entering the view
2021-01-20 01:24:31 +11:00
Geoffrey McRae
555891face
[client] x11: filter out grab/ungrab focus/leave events
2021-01-20 01:21:19 +11:00
Geoffrey McRae
8e604667f9
[client] fix regression causing failure to warp when exiting the window
2021-01-20 00:52:33 +11:00
Geoffrey McRae
3774d2bfe9
[client] realign the pointer when input is re-enabled
2021-01-20 00:30:04 +11:00
Geoffrey McRae
31eafee468
[client] always show the cursor when not using spice ( fixes #409 )
2021-01-20 00:28:27 +11:00
Geoffrey McRae
2bfcfa36df
[client] all: fix regression with input disable toggle
2021-01-20 00:23:24 +11:00
Geoffrey McRae
819562d906
[client] fix keybind regression for EGL
2021-01-19 21:12:20 +11:00
Geoffrey McRae
0c8ce9daba
[client] x11: filter out duplicate button press events
2021-01-19 21:06:30 +11:00
Geoffrey McRae
c667322f25
[client] x11: cosmetic, rename device
to raw
for raw events
2021-01-19 20:47:25 +11:00
Geoffrey McRae
07c13a9d43
[client] x11: fix regression, raw event's dont give us the cursor pos
2021-01-19 20:46:12 +11:00
Geoffrey McRae
0bd1bb5075
[client] x11: removed left behind ifdef for XINPUT
2021-01-19 20:37:15 +11:00
Geoffrey McRae
f9faa0542b
[client] x11: use raw keyboard and mouse button press events
2021-01-19 20:36:43 +11:00
Geoffrey McRae
b87004c597
[client] app: ignore resize events that don't change the size
2021-01-19 20:15:12 +11:00
Quantum
2f11024db8
[client] displayserver: move screensaver handling into displayservers
...
This also makes Wayland idle inhibition respect noScreensaver setting.
2021-01-19 19:58:11 +11:00
Tudor Brindus
44a949f5c6
[client] wayland: inhibit idle while Looking Glass has keyboard focus
2021-01-19 07:03:50 +11:00
Tudor Brindus
bf5602b062
[cmake] wayland: build idle-inhibit-unstable-v1 header
2021-01-19 07:03:50 +11:00
Geoffrey McRae
6005006dd4
[client] dont show the pointer at launch unless it really should be
2021-01-19 06:00:59 +11:00
Geoffrey McRae
b2ac2980d5
[client] don't attempt to align to the guest with invalid pos data
2021-01-19 05:56:40 +11:00
Geoffrey McRae
1da24af6ee
[client] mouse: do not warp the cursor if it's outside the window
2021-01-19 05:38:25 +11:00
Geoffrey McRae
16f88a5285
[client] x11: don't care if SDL has XInput support anymore
...
As the X11 code is all self contained now and can be disabled at
configure time there is no longer any need to check if SDL has X11
XInput support.
2021-01-19 05:30:25 +11:00
Geoffrey McRae
85ee6737d5
[client] x11: implement keyboard event handing via xinput
2021-01-19 05:01:19 +11:00
Geoffrey McRae
dfe327301d
[client] spice: do not allow the inView to be set if mouse buttons held
...
When using the meta resize feautre the cursor is over the client window,
and as such the application continues to receive motion events. This
causes the window size to spaz out.
2021-01-19 04:40:31 +11:00
Geoffrey McRae
b92e547d91
[client] egl: force the use of nearest if needed
...
As the screen output rotation can be changed on the fly, if it has been
rotated to 90 or 270 the nearest flag will be incorrect, so we perform
this check here and override the provided value.
2021-01-19 04:26:59 +11:00
Geoffrey McRae
083deff489
[client] add keybind <ScrollLock+R> to rotate the display at runtime
2021-01-19 03:49:09 +11:00
Geoffrey McRae
0451ec237e
[client] spice: add not subtract to the rotation
2021-01-19 03:44:36 +11:00
Geoffrey McRae
d2458ff5d3
[client] retain backwards compatibillity for the capture keycode
...
This is an ugly hack for now that will get us over the line for Beta 3,
after which will need to be addressed and people will need to be
informed that their configured escape key will have changed.
2021-01-19 03:08:56 +11:00
Geoffrey McRae
8a1578230f
[client] all: properly support guest rotation
...
If the guest has it's output rotated (ie, landscape) we must rotate and
translate the pointer draw location, as well as all the translations of
cursor coordinate spaces based on the rotation, along with any local
rotations that may also be applied.
2021-01-19 02:54:56 +11:00
Geoffrey McRae
733bbf5153
[client] app: rename up,right,down,left rotation to 0,90,180,270
2021-01-19 02:53:47 +11:00
Quantum
ff1dc32efe
[client] spice/wayland: fix capture mode relative movement
...
It appears that Wayland pointer motion handlers are called even when relative
mouse mode is enabled. The events they generate break first-person games.
This commit disables those handlers when relative mouse is enabled.
2021-01-19 02:50:24 +11:00
Tudor Brindus
3935acf8a5
[client] add a SDL2 to uapi scancode table
2021-01-19 02:49:51 +11:00
Tudor Brindus
04908c3290
[client] add a uapi to PS/2 scancode table
...
This table was codegen'd from uapi/linux/input-event-codes.h and SDL's
events/scancodes_linux.h.
2021-01-19 02:49:51 +11:00
Tudor Brindus
7ae487057f
[client] wayland: implement key handling
2021-01-19 02:49:51 +11:00
Tudor Brindus
1f943fbbab
[client] use uapi keybindings internally
...
This commit moves SDL to uapi mapping to the SDL backend.
2021-01-19 02:49:51 +11:00
Tudor Brindus
36b70779b9
[client] app: move SDL key event handling out of main.c
2021-01-19 02:49:51 +11:00
Tudor Brindus
7c9b273f70
[client] app: add and expose app_handleKeyPress and app_handleKeyRelease
2021-01-19 02:49:51 +11:00
Geoffrey McRae
cac454d9cf
[host] dxgi: reverse the rotation angle.
...
This is undocumented however testing yields that DXGI DD reports the
inverse rotation. Research shows that this is because of a difference in
coordiate spaces.
Ref: https://docs.microsoft.com/en-us/windows/uwp/gaming/supporting-screen-rotation-directx-and-cpp
2021-01-18 15:15:36 +11:00
Geoffrey McRae
7355c196ba
[client] remove YUV420 support
2021-01-18 13:56:44 +11:00
Geoffrey McRae
14cc57071c
[host] remove the remainder of the YUV420 support
2021-01-18 13:55:44 +11:00
Geoffrey McRae
f5587b6b6b
[host] all: pass back the desktop rotation to the client
2021-01-18 13:53:29 +11:00
Tudor Brindus
842bb59955
[client] wayland: do not fall back on SDL for scroll events
2021-01-17 17:58:32 +11:00
Tudor Brindus
e7132f757e
[client] wayland: do not fall back on SDL for button events
2021-01-17 17:03:24 +11:00
Quantum
d77da1ffc7
[client] wayland: clip desired guest cursor position
...
This avoids putting internal coordinates out of screen and causing cursor
spasms while dragging beyond the edge.
2021-01-17 16:31:33 +11:00
Geoffrey McRae
d22124519e
[client] mouse: dont leave the window if any mouse buttons are held
2021-01-17 15:13:45 +11:00
Geoffrey McRae
bab7eba7f0
[client] x11: prevent default mouse button/wheel handling by SDL
2021-01-17 14:38:31 +11:00
Geoffrey McRae
41a0cfe516
[client] app: move SDL mouse event handling out of main.c
2021-01-17 14:28:50 +11:00
Geoffrey McRae
a1069ddffa
[client] x11: use XInput for button events if possible
2021-01-17 14:24:42 +11:00