Commit Graph

24 Commits

Author SHA1 Message Date
Geoffrey McRae
e5c4fe68dc [client] egl: cache renderer GL state
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Track context-local GL bindings to avoid redundant program, framebuffer,
buffer, texture, sampler, viewport, blend, and scissor state changes.

Invalidate the cache across context switches, ImGui rendering, and
shared object changes. Preserve CPU-backed texture upload correctness by
explicitly clearing pixel unpack buffer bindings where required.

This reduces hot-path driver overhead without adding waits or GPU
synchronization.
2026-07-17 22:38:46 +10:00
Geoffrey McRae
e3616ed4b9 [client] egl: add cached uniforms and multipass effects
Replace the per-frame uniform list with stable, name-cached handles that
retain their values across shader recompilation. Track dirty uniforms so
only changed values are uploaded, reducing redundant GL calls and buffer
management.

Add a reusable effect-pass pipeline with per-pass shaders, samplers,
formats, resolutions, and intermediate render targets. This makes
external effects easier to integrate and supports arbitrary multipass
chains.

Migrate the desktop, cursor, damage, 24-bit, downscale, CAS, and FSR
rendering paths to the new APIs. Also ensure framebuffer objects are
released correctly.
2026-07-17 21:05:47 +10:00
Geoffrey McRae
69f44a003d [all] refresh copyright
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2026-05-31 15:13:57 +10:00
Geoffrey McRae
e9b7bdfea1 Revert "[all] refresh copyright"
Corrupted IDD sources due to lack of UTF-8 with BOM support in the
script.
2026-05-31 15:10:44 +10:00
Geoffrey McRae
98602fb95e [all] refresh copyright 2026-05-31 15:03:37 +10:00
Geoffrey McRae
551298ed5b [doc] all: update copyright year 2025-03-05 12:24:38 +11:00
Geoffrey McRae
0b210a280d [all] update the copyright to 2024 2024-02-01 17:16:31 +11:00
Geoffrey McRae
cce12508cc [egl] shader: fix reliance on null terminated strings
Compiled in resources often will not contain a null terminator, as such
we must not use functions that rely on it. This implements a memsearch
function that performs like strstr on a buffer instead of a null
terminated string.
2023-11-11 13:48:41 +11:00
Geoffrey McRae
43f9a4c0e1 [client] egl: fix potential integer underflow 2023-11-11 13:48:41 +11:00
Geoffrey McRae
c0e09e13a5 [client] egl: make the bgr_bgra filter generic for 24-bit formats 2023-11-10 06:28:05 +11:00
Geoffrey McRae
2e515657dd [all] update/add license headers 2023-10-20 15:36:34 +11:00
Geoffrey McRae
0ee5751b3a [client] egl: fix buffer overflow 2023-03-30 14:16:51 +11:00
Geoffrey McRae
b4b4a37b2b [client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
According to Erik @ NVidia the open source NVidia driver will not
create a EGLImage from a DMABUF if the target is not
GL_TEXTURE_EXTERNAL_OES. This change set converts the dmabuf texture
from GL_TEXTURE_2D to GL_TEXTURE_EXTERNAL_OES and at runtime performs a
global search & replace on fragment shaders as needed to remain
compatible, replacing `sampler2D` with `samplerExternalOES`.

Ref: https://github.com/NVIDIA/open-gpu-kernel-modules/discussions/243#discussioncomment-3283415
2023-03-09 09:20:01 +11:00
Geoffrey McRae
3a8cb6a613 [client/common] fixes for issues detected through static analysis. 2022-03-07 10:14:52 +11:00
Geoffrey McRae
952ebea2c5 [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
Quantum
81c38e825c [client] remove all casts around malloc
The cast is unnecessary in C and should be removed to avoid clutter.
2021-08-16 16:26:58 +10:00
Geoffrey McRae
86d6b67337 [client] egl: rework egl to accomodate post-processing filtering 2021-08-09 14:08:10 +10:00
Geoffrey McRae
266ad27998 [client] egl: refactor to use project naming standard 2021-08-08 17:16:10 +10:00
Quantum
51b9cd4e5a [all] copyright: use unicode copyright sign ©
This is done for consistency with the license strings in appstrings.c.
2021-08-04 21:16:35 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Quantum
39a09ca565 [client] egl: remove dependency on SDL
After this PR, EGL functions are now accessed through <EGL/egl.h>
instead of through <SDL2/SDL_egl.h>, removing a pointless dependency
on SDL.
2021-02-21 10:31:49 +11:00
Geoffrey McRae
bf583290a4 [client/common] restructure project in prep for full SDL removal 2021-02-21 10:31:46 +11:00
Geoffrey McRae
d8915dbfc9 [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
Geoffrey McRae
3e021f3a6b [client] use cmake to generate renderers/fonts/clipboards headers/code
This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00