Commit Graph

464 Commits

Author SHA1 Message Date
Geoffrey McRae
c36e948bdb [client] added RGB cursor support 2017-12-13 03:51:25 +11:00
Geoffrey McRae
a950f7b187 [client] added initial code for rendering the cursor shape 2017-12-13 03:08:38 +11:00
Geoffrey McRae
5cfae05cae [client] corrected screen resize bug and incorrect scissor 2017-12-13 02:28:41 +11:00
Geoffrey McRae
893bb7e603 [client] huge rewrite of renderer API deal with mouse updates 2017-12-13 02:22:47 +11:00
Geoffrey McRae
ce278d17a7 [client] print out video card information 2017-12-12 03:59:58 +11:00
Geoffrey McRae
5863160c69 [client] fixed incorrect usage of glXWaitVideoSyncSGI 2017-12-12 03:59:58 +11:00
Geoffrey McRae
7574e03d86 [client] fixed out by one error on frame sleep sync 2017-12-12 03:59:58 +11:00
Geoffrey McRae
8adf7cbacd [client] remove debug print 2017-12-12 03:59:58 +11:00
Geoffrey McRae
0ad1f21ffb [client] renderer interface improvements and use gl lists for opengl 2017-12-12 03:59:58 +11:00
Geoffrey McRae
fcfea1b65d [client] fixed basic renderer 2017-12-12 03:59:58 +11:00
Geoffrey McRae
e6a21d1049 [client] implemented SGI_video_sync for better frame sync 2017-12-12 03:59:58 +11:00
Geoffrey McRae
31c9693cbf [client] move remaining opengl code into the opengl renderer 2017-12-12 03:59:58 +11:00
Geoffrey McRae
79dffa047f [client] dont mipmap when enlarging smaller screens 2017-12-12 03:59:58 +11:00
Geoffrey McRae
c1a82e853d [client] added renderer abstratction
This moves the bulk of the rendering code into seperate rendering
modules cleaning up much of intertwined SDL & OpenGL mess.
2017-12-12 03:59:57 +11:00