Commit Graph

8 Commits

Author SHA1 Message Date
Geoffrey McRae
3ddc199bec [idd] capture: split software and hardware frame processors
Move cadence-aware hardware capture and immediate software capture
behind a common frame processor interface.

Keep shared damage tracking and frame-buffer ownership in the base
processor, and move stateless format, resource, and rectangle helpers
into CFrameProcessorUtil.

Decouple frame-buffer resources from CSwapChainProcessor by passing the
device dependencies they use directly.
2026-08-07 13:34:40 +10:00
Geoffrey McRae
d7c90e4693 [idd] capture: copy software frames directly to IVSHMEM
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Bypass cadence retention when the software render adapter is active.
Publish each available source frame immediately with one damage-aware
D3D copy into its final IVSHMEM resource.

Keep only one software copy in flight so newer frames are dropped
instead of queued behind stale work. Retain accumulated damage for the
next frame and skip static re-encodes when no image update is pending.

Use a row-major IVSHMEM texture when the shared heap supports it and
fall back to a direct IVSHMEM buffer copy otherwise. In indirect mode,
copy only damaged rows from readback memory into IVSHMEM.
2026-08-07 12:43:48 +10:00
Geoffrey McRae
c7ed04412e [client/idd/obs] scheduler: isolate timing owner delivery 2026-08-05 15:45:30 +10:00
Geoffrey McRae
69f44a003d [all] refresh copyright
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2026-05-31 15:13:57 +10:00
Geoffrey McRae
e9b7bdfea1 Revert "[all] refresh copyright"
Corrupted IDD sources due to lack of UTF-8 with BOM support in the
script.
2026-05-31 15:10:44 +10:00
Geoffrey McRae
98602fb95e [all] refresh copyright 2026-05-31 15:03:37 +10:00
Geoffrey McRae
15eff234ec [idd] driver: make indirectCopy functional 2025-03-28 14:11:48 +00:00
Geoffrey McRae
8b198091ce [idd] rewrite to support DirectX12 copy 2025-03-16 12:32:52 +00:00