[host] Fixed the DXGIManager to capture the cursor properly.

Note: This class will be entirely re-written when I find some time,
it is very poorly implemented, full of assumptions and creates a new
texture for every single frame 🤦.
This commit is contained in:
Geoffrey McRae
2017-11-03 00:18:37 +11:00
parent 7d83af9410
commit ffd2fc1824
8 changed files with 856 additions and 13 deletions

View File

@@ -19,7 +19,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#pragma once
#include "ICapture.h"
#include <vendor\DXGICaptureSample\DXGICaptureSample\DXGIManager.h>
#include <vendor\DXGICapture\DXGIManager.h>
#define W32_LEAN_AND_MEAN
#include <windows.h>