mirror of
https://github.com/gnif/LookingGlass.git
synced 2025-12-02 22:28:14 +00:00
[client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered that make use of ImGui. See `overlay/fps` for a simple implementation example.
This commit is contained in:
166
client/src/app.c
166
client/src/app.c
@@ -30,6 +30,8 @@
|
||||
|
||||
#include "common/debug.h"
|
||||
#include "common/stringutils.h"
|
||||
#include "interface/overlay.h"
|
||||
#include "overlays.h"
|
||||
|
||||
#include "cimgui.h"
|
||||
|
||||
@@ -612,143 +614,87 @@ void app_showHelp(bool show)
|
||||
free(help);
|
||||
}
|
||||
|
||||
struct ImGuiGraph
|
||||
{
|
||||
const char * name;
|
||||
RingBuffer buffer;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
GraphHandle app_registerGraph(const char * name, RingBuffer buffer)
|
||||
{
|
||||
struct ImGuiGraph * graph = malloc(sizeof(struct ImGuiGraph));
|
||||
graph->name = name;
|
||||
graph->buffer = buffer;
|
||||
graph->enabled = true;
|
||||
ll_push(g_state.graphs, graph);
|
||||
return graph;
|
||||
return overlayGraph_register(name, buffer);
|
||||
}
|
||||
|
||||
void app_unregisterGraph(GraphHandle handle)
|
||||
{
|
||||
handle->enabled = false;
|
||||
overlayGraph_unregister(handle);
|
||||
}
|
||||
|
||||
struct BufferMetrics
|
||||
struct Overlay
|
||||
{
|
||||
float min;
|
||||
float max;
|
||||
float sum;
|
||||
float avg;
|
||||
float freq;
|
||||
const struct LG_OverlayOps * ops;
|
||||
void * udata;
|
||||
int windowCount;
|
||||
};
|
||||
|
||||
static bool rbCalcMetrics(int index, void * value_, void * udata_)
|
||||
void app_registerOverlay(const struct LG_OverlayOps * ops, void * params)
|
||||
{
|
||||
float * value = value_;
|
||||
struct BufferMetrics * udata = udata_;
|
||||
ASSERT_LG_OVERLAY_VALID(ops);
|
||||
|
||||
if (index == 0)
|
||||
void * udata;
|
||||
if (!ops->init(&udata, params))
|
||||
{
|
||||
udata->min = *value;
|
||||
udata->max = *value;
|
||||
udata->sum = *value;
|
||||
return true;
|
||||
DEBUG_ERROR("Overlay `%s` failed to initialize", ops->name);
|
||||
return;
|
||||
}
|
||||
|
||||
if (udata->min > *value)
|
||||
udata->min = *value;
|
||||
|
||||
if (udata->max < *value)
|
||||
udata->max = *value;
|
||||
|
||||
udata->sum += *value;
|
||||
return true;
|
||||
struct Overlay * overlay = malloc(sizeof(struct Overlay));
|
||||
overlay->ops = ops;
|
||||
overlay->udata = udata;
|
||||
ll_push(g_state.overlays, overlay);
|
||||
}
|
||||
|
||||
bool app_renderImGui(void)
|
||||
int app_renderOverlay(struct Rect * rects, int maxRects)
|
||||
{
|
||||
if (!g_state.showFPS &&
|
||||
!g_state.showTiming)
|
||||
return false;
|
||||
int windowCount = 0;
|
||||
struct Overlay * overlay;
|
||||
|
||||
igNewFrame();
|
||||
|
||||
ImGuiStyle * style = igGetStyle();
|
||||
style->WindowBorderSize = 0.0f;
|
||||
|
||||
if (g_state.showFPS)
|
||||
// get the total window count
|
||||
for (ll_reset(g_state.overlays);
|
||||
ll_walk(g_state.overlays, (void **)&overlay); )
|
||||
{
|
||||
const ImVec2 pos = {0.0f, 0.0f};
|
||||
igSetNextWindowBgAlpha(0.6f);
|
||||
igSetNextWindowPos(pos, 0, pos);
|
||||
|
||||
igBegin(
|
||||
"FPS",
|
||||
NULL,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
|
||||
);
|
||||
|
||||
igText("FPS:%4.2f UPS:%4.2f",
|
||||
atomic_load_explicit(&g_state.fps, memory_order_relaxed),
|
||||
atomic_load_explicit(&g_state.ups, memory_order_relaxed));
|
||||
|
||||
igEnd();
|
||||
overlay->windowCount = overlay->ops->getWindowCount(overlay->udata, false);
|
||||
windowCount += overlay->windowCount;
|
||||
}
|
||||
|
||||
if (g_state.showTiming)
|
||||
// return -1 if there are no windows to render
|
||||
if (windowCount == 0)
|
||||
return -1;
|
||||
|
||||
if (windowCount > maxRects)
|
||||
{
|
||||
const ImVec2 pos = {0.0f, 0.0f};
|
||||
igSetNextWindowBgAlpha(0.4f);
|
||||
igSetNextWindowPos(pos, 0, pos);
|
||||
rects = NULL;
|
||||
windowCount = 0;
|
||||
}
|
||||
|
||||
igBegin(
|
||||
"Performance Metrics",
|
||||
NULL,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar
|
||||
);
|
||||
// render the overlays
|
||||
igNewFrame();
|
||||
for (ll_reset(g_state.overlays);
|
||||
ll_walk(g_state.overlays, (void **)&overlay); )
|
||||
{
|
||||
if (overlay->windowCount == 0)
|
||||
continue;
|
||||
|
||||
GraphHandle graph;
|
||||
for (ll_reset(g_state.graphs); ll_walk(g_state.graphs, (void **)&graph); )
|
||||
{
|
||||
if (!graph->enabled)
|
||||
continue;
|
||||
|
||||
struct BufferMetrics metrics = {};
|
||||
ringbuffer_forEach(graph->buffer, rbCalcMetrics, &metrics);
|
||||
|
||||
if (metrics.sum > 0.0f)
|
||||
{
|
||||
metrics.avg = metrics.sum / ringbuffer_getCount(graph->buffer);
|
||||
metrics.freq = 1000.0f / metrics.avg;
|
||||
}
|
||||
|
||||
char title[64];
|
||||
const ImVec2 size = {400.0f, 100.0f};
|
||||
|
||||
snprintf(title, sizeof(title),
|
||||
"%s: min:%4.2f max:%4.2f avg:%4.2f/%4.2fHz",
|
||||
graph->name, metrics.min, metrics.max, metrics.avg, metrics.freq);
|
||||
|
||||
igPlotLinesFloatPtr(
|
||||
"",
|
||||
(float *)ringbuffer_getValues(graph->buffer),
|
||||
ringbuffer_getLength(graph->buffer),
|
||||
ringbuffer_getStart (graph->buffer),
|
||||
title,
|
||||
0.0f,
|
||||
50.0f,
|
||||
size,
|
||||
sizeof(float));
|
||||
}
|
||||
|
||||
igEnd();
|
||||
overlay->ops->render(overlay->udata, false, rects);
|
||||
if (rects)
|
||||
rects += overlay->windowCount;
|
||||
}
|
||||
|
||||
igRender();
|
||||
return true;
|
||||
|
||||
return windowCount;
|
||||
}
|
||||
|
||||
void app_freeOverlays(void)
|
||||
{
|
||||
struct Overlay * overlay;
|
||||
while(ll_shift(g_state.overlays, (void **)&overlay))
|
||||
{
|
||||
overlay->ops->free(overlay->udata);
|
||||
free(overlay);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user