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[client] egl: scale UI elements on high DPI displays
This is done by actually rendering the text at high DPI.
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@@ -30,4 +30,5 @@ void egl_alert_free(EGL_Alert ** alert);
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void egl_alert_set_color(EGL_Alert * alert, const uint32_t color);
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void egl_alert_set_text (EGL_Alert * alert, const char * str);
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void egl_alert_set_font (EGL_Alert * alert, LG_Font * fontObj);
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void egl_alert_render (EGL_Alert * alert, const float scaleX, const float scaleY);
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