[client] egl: allow setting an output scale for a post-process shader

This commit is contained in:
Geoffrey McRae
2021-08-09 17:48:07 +10:00
parent 53461d7515
commit f7f8060447
2 changed files with 14 additions and 5 deletions

View File

@@ -166,4 +166,5 @@ enum EGL_TexStatus egl_textureProcess(EGL_Texture * texture);
enum EGL_TexStatus egl_textureBind(EGL_Texture * texture);
enum EGL_TexStatus egl_textureAddShader(EGL_Texture * texture, EGL_Shader * shader);
enum EGL_TexStatus egl_textureAddShader(EGL_Texture * texture,
EGL_Shader * shader, float outputScale);