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[client] fixed autoResize behaviour
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@ -207,10 +207,11 @@ int renderThread(void * unused)
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// update the window size and create the render texture
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if (params.autoResize)
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{
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SDL_SetWindowSize(state.window, state.shm->width, state.shm->height);
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if (params.center)
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SDL_SetWindowPosition(state.window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
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if (params.center)
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SDL_SetWindowPosition(state.window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
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}
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if (state.hasBufferStorage)
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{
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