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[common] rects: cosmetics
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@ -38,6 +38,26 @@ struct Edge
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int delta;
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};
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inline static bool rectIntersects(const FrameDamageRect * r1,
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const FrameDamageRect * r2)
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{
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return !(
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r1->x > r2->x + r2->width ||
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r2->x > r1->x + r1->width ||
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r1->y > r2->y + r2->height ||
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r2->y > r1->y + r1->height);
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}
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inline static bool rectContains(const FrameDamageRect * r1,
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const FrameDamageRect * r2)
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{
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return !(
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r2->x < r1->x ||
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r2->x + r2->width > r1->x + r1->width ||
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r2->y < r1->y ||
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r2->y + r2->height > r1->y + r1->height);
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}
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static int cornerCompare(const void * a_, const void * b_)
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{
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const struct Corner * a = a_;
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@ -201,15 +221,6 @@ void rectsFramebufferToBuffer(FrameDamageRect * rects, int count,
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framebuffer_get_buffer(frame), srcStride, &data, fbRowStart, NULL);
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}
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inline static bool rectIntersects(const FrameDamageRect * r1, const FrameDamageRect * r2)
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{
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return !(
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r1->x > r2->x + r2->width ||
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r2->x > r1->x + r1->width ||
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r1->y > r2->y + r2->height ||
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r2->y > r1->y + r1->height);
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}
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int rectsMergeOverlapping(FrameDamageRect * rects, int count)
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{
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if (count == 0)
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@ -224,35 +235,37 @@ int rectsMergeOverlapping(FrameDamageRect * rects, int count)
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{
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changed = false;
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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for (int j = i + 1; j < count; ++j)
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if (!removed[j] && rectIntersects(rects + i, rects + j))
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{
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uint32_t x2 = max(rects[i].x + rects[i].width, rects[j].x + rects[j].width);
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uint32_t y2 = max(rects[i].y + rects[i].height, rects[j].y + rects[j].height);
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if (removed[i])
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continue;
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for (int j = i + 1; j < count; ++j)
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{
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if (removed[j] || !rectIntersects(rects + i, rects + j))
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continue;
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rects[i].x = min(rects[i].x, rects[j].x);
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rects[i].y = min(rects[i].y, rects[j].y);
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rects[i].width = x2 - rects[i].x;
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rects[i].height = y2 - rects[i].y;
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rects[i].width = max(rects[i].x + rects[i].width,
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rects[j].x + rects[j].width) - rects[i].x;
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rects[i].height = max(rects[i].y + rects[i].height,
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rects[j].y + rects[j].height) - rects[i].y;
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removed[j] = true;
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changed = true;
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}
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}
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}
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while (changed);
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int o = 0;
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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rects[o++] = rects[i];
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return o;
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}
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inline static bool rectContains(const FrameDamageRect * r1, const FrameDamageRect * r2)
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{
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return r1->x <= r2->x &&
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r1->y <= r2->y &&
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r1->x + r1->width >= r2->x + r2->width &&
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r1->y + r1->height >= r2->y + r2->height;
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return o;
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}
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int rectsRejectContained(FrameDamageRect * rects, int count)
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@ -261,14 +274,23 @@ int rectsRejectContained(FrameDamageRect * rects, int count)
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memset(removed, 0, sizeof(removed));
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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{
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if (removed[i])
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continue;
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for (int j = 0; j < count; ++j)
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if (!removed[j] && j != i && rectContains(rects + i, rects + j))
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removed[j] = true;
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{
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if (j == i || removed[j])
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continue;
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removed[j] = rectContains(rects + i, rects + j);
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}
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}
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int o = 0;
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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rects[o++] = rects[i];
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return o;
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}
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