[client/obs] improve frambuffer_read functions to support copy pitch

Fixes #244
This commit is contained in:
Geoffrey McRae
2020-04-14 13:27:07 +10:00
parent ead09ed110
commit f6691a90c0
6 changed files with 68 additions and 36 deletions

View File

@@ -33,7 +33,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
struct EGL_Texture
{
enum EGL_PixelFormat pixFmt;
size_t width, height;
size_t width, height, stride;
size_t bpp;
bool streaming;
bool ready;
@@ -106,6 +107,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
texture->pixFmt = pixFmt;
texture->width = width;
texture->height = height;
texture->stride = stride;
texture->streaming = streaming;
texture->ready = false;
@@ -113,6 +115,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
{
case EGL_PF_BGRA:
textureCount = 1;
texture->bpp = 4;
texture->format = GL_BGRA;
texture->planes[0][0] = width;
texture->planes[0][1] = height;
@@ -125,6 +128,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
case EGL_PF_RGBA:
textureCount = 1;
texture->bpp = 4;
texture->format = GL_RGBA;
texture->planes[0][0] = width;
texture->planes[0][1] = height;
@@ -137,6 +141,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
case EGL_PF_RGBA10:
textureCount = 1;
texture->bpp = 4;
texture->format = GL_RGBA;
texture->planes[0][0] = width;
texture->planes[0][1] = height;
@@ -149,6 +154,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
case EGL_PF_YUV420:
textureCount = 3;
texture->bpp = 4;
texture->format = GL_RED;
texture->planes[0][0] = width;
texture->planes[0][1] = height;
@@ -287,7 +293,16 @@ bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer * fr
if (texture->pboCount == 2)
return true;
framebuffer_read(frame, texture->pboMap[texture->pboWIndex], texture->pboBufferSize);
framebuffer_read(
frame,
texture->pboMap[texture->pboWIndex],
texture->stride,
texture->height,
texture->width,
texture->bpp,
texture->stride
);
texture->pboSync[texture->pboWIndex] = 0;
if (++texture->pboWIndex == 2)
@@ -383,4 +398,4 @@ enum EGL_TexStatus egl_texture_bind(EGL_Texture * texture)
int egl_texture_count(EGL_Texture * texture)
{
return texture->textureCount;
}
}

View File

@@ -1274,14 +1274,19 @@ static bool draw_frame(struct Inst * this)
glBindTexture(GL_TEXTURE_2D, this->frames[this->texIndex]);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vboID[this->texIndex]);
glPixelStorei(GL_UNPACK_ALIGNMENT , 4);
glPixelStorei(GL_UNPACK_ROW_LENGTH , this->format.stride);
const int bpp = this->format.bpp / 8;
glPixelStorei(GL_UNPACK_ALIGNMENT , bpp);
glPixelStorei(GL_UNPACK_ROW_LENGTH, this->format.width);
this->texPos = 0;
framebuffer_read_fn(
this->frame,
this->format.height,
this->format.width,
bpp,
this->format.pitch,
opengl_buffer_fn,
this->format.height * this->format.stride * 4,
this
);