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https://github.com/gnif/LookingGlass.git
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[client] rename warpMouse to warpPointer
This is more truthful in what it does; the pointer may be backed by a non-mouse device.
This commit is contained in:

committed by
Geoffrey McRae

parent
d926319230
commit
f1033fa4bb
@@ -131,7 +131,7 @@ static void sdlUngrabKeyboard(void)
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sdl.keyboardGrabbed = false;
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}
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static void sdlWarpMouse(int x, int y, bool exiting)
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static void sdlWarpPointer(int x, int y, bool exiting)
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{
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if (sdl.exiting)
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return;
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@@ -160,7 +160,7 @@ struct LG_DisplayServerOps LGDS_SDL =
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.ungrabPointer = sdlUngrabPointer,
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.grabKeyboard = sdlGrabKeyboard,
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.ungrabKeyboard = sdlUngrabKeyboard,
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.warpMouse = sdlWarpMouse,
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.warpPointer = sdlWarpPointer,
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/* SDL does not have clipboard support */
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.cbInit = NULL,
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