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	[client] egl: fix uninitialized use of variables
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		| @@ -479,8 +479,12 @@ bool egl_desktopRender(EGL_Desktop * desktop, unsigned int outputWidth, | ||||
|   EGL_Texture * texture = egl_postProcessGetOutput(desktop->pp, | ||||
|       &finalSizeX, &finalSizeY); | ||||
|  | ||||
|   if (!texture) | ||||
|     texture = tex; | ||||
|   if (unlikely(!texture)) | ||||
|   { | ||||
|     texture    = tex; | ||||
|     finalSizeX = width; | ||||
|     finalSizeY = height; | ||||
|   } | ||||
|  | ||||
|   glBindFramebuffer(GL_FRAMEBUFFER, 0); | ||||
|   egl_resetViewport(desktop->egl); | ||||
|   | ||||
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	 Geoffrey McRae
					Geoffrey McRae