[client] egl: texture_framebuffer should call the stream init

This commit is contained in:
Geoffrey McRae 2021-08-08 09:43:28 +10:00
parent 88c91d4752
commit e949f2f8d2

View File

@ -46,7 +46,7 @@ static bool eglTexFB_init(EGL_Texture ** texture, EGLDisplay * display)
*texture = &this->base.base;
EGL_Texture * parent = &this->base.base;
if (!eglTexBuffer_init(&parent, display))
if (!eglTexBuffer_stream_init(&parent, display))
{
free(this);
*texture = NULL;