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[client] egl: texture_framebuffer should call the stream init
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@ -46,7 +46,7 @@ static bool eglTexFB_init(EGL_Texture ** texture, EGLDisplay * display)
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*texture = &this->base.base;
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*texture = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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if (!eglTexBuffer_init(&parent, display))
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if (!eglTexBuffer_stream_init(&parent, display))
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{
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{
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free(this);
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free(this);
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*texture = NULL;
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*texture = NULL;
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