mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-07-22 07:12:04 +00:00
[client] egl: cache renderer GL state
Some checks failed
build / client (Debug, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / module (push) Has been cancelled
build / host-linux (push) Has been cancelled
build / host-windows-cross (push) Has been cancelled
build / host-windows-native (push) Has been cancelled
build / idd (push) Has been cancelled
build / obs (clang) (push) Has been cancelled
build / obs (gcc) (push) Has been cancelled
build / docs (push) Has been cancelled
Some checks failed
build / client (Debug, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / module (push) Has been cancelled
build / host-linux (push) Has been cancelled
build / host-windows-cross (push) Has been cancelled
build / host-windows-native (push) Has been cancelled
build / idd (push) Has been cancelled
build / obs (clang) (push) Has been cancelled
build / obs (gcc) (push) Has been cancelled
build / docs (push) Has been cancelled
Track context-local GL bindings to avoid redundant program, framebuffer, buffer, texture, sampler, viewport, blend, and scissor state changes. Invalidate the cache across context switches, ImGui rendering, and shared object changes. Preserve CPU-backed texture upload correctness by explicitly clearing pixel unpack buffer bindings where required. This reduces hot-path driver overhead without adding waits or GPU synchronization.
This commit is contained in:
@@ -19,6 +19,7 @@
|
||||
*/
|
||||
|
||||
#include "desktop_rects.h"
|
||||
#include "state.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/KVMFR.h"
|
||||
#include "common/locking.h"
|
||||
@@ -54,14 +55,13 @@ bool egl_desktopRectsInit(EGL_DesktopRects ** rects_, int maxCount)
|
||||
memset(rects, 0, sizeof(*rects));
|
||||
|
||||
glGenVertexArrays(1, &rects->vao);
|
||||
glBindVertexArray(rects->vao);
|
||||
egl_stateBindVertexArray(rects->vao);
|
||||
|
||||
glGenBuffers(2, rects->buffers);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rects->buffers[0]);
|
||||
egl_stateBindBuffer(GL_ARRAY_BUFFER, rects->buffers[0]);
|
||||
glBufferData(GL_ARRAY_BUFFER, maxCount * 8 * sizeof(GLfloat), NULL, GL_STREAM_DRAW);
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
GLushort indices[maxCount * 6];
|
||||
for (int i = 0; i < maxCount; ++i)
|
||||
@@ -77,8 +77,6 @@ bool egl_desktopRectsInit(EGL_DesktopRects ** rects_, int maxCount)
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rects->buffers[1]);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof indices, indices, GL_STATIC_DRAW);
|
||||
|
||||
glBindVertexArray(0);
|
||||
|
||||
rects->count = 0;
|
||||
rects->maxCount = maxCount;
|
||||
return true;
|
||||
@@ -92,6 +90,7 @@ void egl_desktopRectsFree(EGL_DesktopRects ** rects_)
|
||||
|
||||
glDeleteVertexArrays(1, &rects->vao);
|
||||
glDeleteBuffers(2, rects->buffers);
|
||||
egl_stateInvalidateShared();
|
||||
free(rects->lastVertices);
|
||||
free(rects);
|
||||
*rects_ = NULL;
|
||||
@@ -161,9 +160,8 @@ void egl_desktopRectsUpdate(EGL_DesktopRects * rects, const struct DamageRects *
|
||||
rects->lastVerticesCount = count;
|
||||
memcpy(rects->lastVertices, vertices, sizeof(GLfloat) * count);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rects->buffers[0]);
|
||||
egl_stateBindBuffer(GL_ARRAY_BUFFER, rects->buffers[0]);
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, rects->count * 8 * sizeof(GLfloat), vertices);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
static void desktopToGLSpace(double matrix[6], int width, int height, double translateX,
|
||||
@@ -299,7 +297,6 @@ void egl_desktopRectsRender(EGL_DesktopRects * rects)
|
||||
if (unlikely(!rects->count))
|
||||
return;
|
||||
|
||||
glBindVertexArray(rects->vao);
|
||||
egl_stateBindVertexArray(rects->vao);
|
||||
glDrawElements(GL_TRIANGLES, 6 * rects->count, GL_UNSIGNED_SHORT, NULL);
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user