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[client] our source is vairable frame rate, we can't double buffer at all
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@@ -661,6 +661,8 @@ int run()
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FcPatternDestroy(pat);
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}
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
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state.window = SDL_CreateWindow(
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"Looking Glass (Client)",
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params.center ? SDL_WINDOWPOS_CENTERED : params.x,
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