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	[client] remove silly wait logic
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		| @@ -635,10 +635,7 @@ bool lgr_opengl_render(void * opaque) | ||||
|  | ||||
|   // wait for vsync | ||||
|   unsigned int count; | ||||
|   glXGetVideoSyncSGI(&count); | ||||
|   if (count == this->gpuFrameCount) | ||||
|     glXWaitVideoSyncSGI(1, 0, &count); | ||||
|   glXGetVideoSyncSGI(&this->gpuFrameCount); | ||||
|   glXWaitVideoSyncSGI(1, 0, &count); | ||||
|  | ||||
|   glDisable(GL_SCISSOR_TEST); | ||||
|   glClear(GL_COLOR_BUFFER_BIT); | ||||
|   | ||||
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	 Geoffrey McRae
					Geoffrey McRae