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[idd] resend the last captured frame if a new client connects
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@@ -22,6 +22,12 @@ public:
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void AssignSwapChain(IDDCX_SWAPCHAIN swapChain, LUID renderAdapter, HANDLE newFrameEvent);
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void UnassignSwapChain();
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inline void ResendLastFrame()
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{
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if (m_thread)
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m_thread->ResendLastFrame();
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}
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};
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struct CIndirectMonitorContextWrapper
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