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[client/idd] network: preserve exact frame damage
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@@ -300,7 +300,7 @@ static void networkVideoMergeDamage(NetworkVideoDecodedFrame * destination,
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return;
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}
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if (destination->damageRectsCount >=
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if (destination->damageRectsCount >
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LG_TRANSPORT_MAX_DAMAGE_RECTS - source->damageRectsCount)
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{
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uint32_t left = UINT32_MAX;
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