[client/idd] network: preserve exact frame damage

This commit is contained in:
Geoffrey McRae
2026-10-08 14:18:46 +11:00
parent ae031f6064
commit ccff282cd0
14 changed files with 519 additions and 293 deletions

View File

@@ -88,7 +88,8 @@ bool egl_damageInit(EGL_Damage ** damage)
return false;
}
if (!egl_desktopRectsInit(&(*damage)->mesh, LG_MAX_FRAME_DAMAGE_RECTS))
if (!egl_desktopRectsInit(&(*damage)->mesh,
LG_MAX_RUNTIME_DAMAGE_RECTS))
{
DEBUG_ERROR("Failed to initialize the mesh");
return false;