[client] egl: make the bgr_bgra filter generic for 24-bit formats

This commit is contained in:
Geoffrey McRae
2023-11-08 20:29:42 +11:00
parent 3843afa927
commit c0e09e13a5
12 changed files with 154 additions and 59 deletions

View File

@@ -0,0 +1,32 @@
#version 300 es
#extension GL_OES_EGL_image_external_essl3 : enable
precision highp float;
in vec2 fragCoord;
out vec4 fragColor;
uniform sampler2D sampler1;
uniform vec2 outputSize;
void main()
{
uvec2 inputSize = uvec2(textureSize(sampler1, 0));
uvec2 outputPos = uvec2(fragCoord * outputSize);
uint fst = outputPos.x * 3u / 4u;
vec4 color_0 = texelFetch(sampler1, ivec2(fst, outputPos.y), 0);
uint snd = (outputPos.x * 3u + 1u) / 4u;
vec4 color_1 = texelFetch(sampler1, ivec2(snd, outputPos.y), 0);
uint trd = (outputPos.x * 3u + 2u) / 4u;
vec4 color_2 = texelFetch(sampler1, ivec2(trd, outputPos.y), 0);
OUTPUT = vec4(
color_0.barg[outputPos.x % 4u],
color_1.gbar[outputPos.x % 4u],
color_2.rgba[outputPos.x % 4u],
1.0
);
}