mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-07-20 14:22:00 +00:00
[obs] hdr: apply the complete HDR cursor transform
Keep transform-only cursor messages independent from visibility and use the cursor-specific SDR white level reported by IddCx. Apply the Windows XYZ matrix, scalar, and transfer-domain LUT before compositing colour and masked-colour cursors into OBS scRGB. Preserve premultiplied alpha and leave monochrome logical masks unchanged.
This commit is contained in:
@@ -1,6 +1,15 @@
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uniform float4x4 ViewProj;
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uniform texture2d image;
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uniform texture2d colorLUT;
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uniform float multiplier;
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uniform float sdrWhiteLevel;
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uniform int outputTransfer; /* 0: sRGB, 1: scRGB, 2: PQ decoded to scRGB */
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uniform bool matrixEnabled;
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uniform bool lutEnabled;
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uniform float4 colorMatrix0;
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uniform float4 colorMatrix1;
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uniform float4 colorMatrix2;
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uniform float colorScalar;
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sampler_state def_sampler
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{
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@@ -9,6 +18,13 @@ sampler_state def_sampler
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AddressV = Clamp;
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};
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sampler_state lut_sampler
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{
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Filter = Point;
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AddressU = Clamp;
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AddressV = Clamp;
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};
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struct VertData
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{
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float4 pos : POSITION;
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@@ -37,6 +53,99 @@ float3 srgbToLinear(float3 color)
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srgbToLinearChannel(color.b));
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}
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float3 pow3(float3 value, float exponent)
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{
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return pow(value, float3(exponent, exponent, exponent));
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}
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float3 linearToSrgb(float3 value)
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{
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float3 low = value * 12.92;
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float3 high = 1.055 * pow3(max(value, 0.0), 1.0 / 2.4) - 0.055;
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return lerp(low, high, step(0.0031308, value));
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}
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float3 bt709ToXYZ(float3 rgb)
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{
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return float3(
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dot(rgb, float3(0.4123908, 0.3575843, 0.1804808)),
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dot(rgb, float3(0.2126390, 0.7151687, 0.0721923)),
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dot(rgb, float3(0.0193308, 0.1191948, 0.9505322)));
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}
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float3 xyzToBT709(float3 xyz)
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{
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return float3(
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dot(xyz, float3( 3.2409699, -1.5373832, -0.4986108)),
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dot(xyz, float3(-0.9692436, 1.8759675, 0.0415551)),
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dot(xyz, float3( 0.0556301, -0.2039770, 1.0569715)));
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}
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float3 xyzToBT2020(float3 xyz)
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{
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return float3(
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dot(xyz, float3( 1.7166512, -0.3556708, -0.2533663)),
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dot(xyz, float3(-0.6666844, 1.6164812, 0.0157685)),
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dot(xyz, float3( 0.0176399, -0.0427706, 0.9421031)));
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}
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float3 bt709ToBT2020(float3 rgb)
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{
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return xyzToBT2020(bt709ToXYZ(rgb));
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}
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float3 bt2020ToBT709(float3 rgb)
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{
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return float3(
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dot(rgb, float3( 1.6604910, -0.5876411, -0.0728499)),
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dot(rgb, float3(-0.1245505, 1.1328999, -0.0083494)),
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dot(rgb, float3(-0.0181508, -0.1005789, 1.1187297)));
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}
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float3 linearToPQ(float3 value)
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{
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const float m1 = 0.1593017578125;
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const float m2 = 78.84375;
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const float c1 = 0.8359375;
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const float c2 = 18.8515625;
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const float c3 = 18.6875;
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float3 p = pow3(max(value, 0.0), m1);
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return pow3((c1 + c2 * p) / (1.0 + c3 * p), m2);
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}
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float3 pqToLinear(float3 value)
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{
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const float m1 = 0.1593017578125;
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const float m2 = 78.84375;
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const float c1 = 0.8359375;
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const float c2 = 18.8515625;
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const float c3 = 18.6875;
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float3 p = pow3(max(value, 0.0), 1.0 / m2);
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return pow3(max(p - c1, 0.0) / max(c2 - c3 * p, 0.000001),
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1.0 / m1);
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}
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float3 applyLUT(float3 value)
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{
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float3 pos = clamp(value, 0.0, 1.0) * 4095.0;
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float3 lo = floor(pos);
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float3 hi = min(lo + 1.0, 4095.0);
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float3 f = frac(pos);
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float2 rlo = float2((lo.r + 0.5) / 4096.0, 0.5);
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float2 rhi = float2((hi.r + 0.5) / 4096.0, 0.5);
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float2 glo = float2((lo.g + 0.5) / 4096.0, 0.5);
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float2 ghi = float2((hi.g + 0.5) / 4096.0, 0.5);
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float2 blo = float2((lo.b + 0.5) / 4096.0, 0.5);
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float2 bhi = float2((hi.b + 0.5) / 4096.0, 0.5);
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return float3(
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lerp(colorLUT.Sample(lut_sampler, rlo).r,
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colorLUT.Sample(lut_sampler, rhi).r, f.r),
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lerp(colorLUT.Sample(lut_sampler, glo).g,
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colorLUT.Sample(lut_sampler, ghi).g, f.g),
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lerp(colorLUT.Sample(lut_sampler, blo).b,
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colorLUT.Sample(lut_sampler, bhi).b, f.b));
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}
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float4 PSCursor(VertData vert_in) : TARGET
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{
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float4 pixel = image.Sample(def_sampler, vert_in.uv);
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@@ -46,7 +155,40 @@ float4 PSCursor(VertData vert_in) : TARGET
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/* Cursor RGB is premultiplied in nonlinear sRGB. Recover the straight
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* color before decoding it, then premultiply again in linear light. */
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float3 srgb = clamp(pixel.rgb / pixel.a, 0.0, 1.0);
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pixel.rgb = srgbToLinear(srgb) * pixel.a * multiplier;
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float3 value = srgbToLinear(srgb);
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if (matrixEnabled)
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{
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float3 xyz = bt709ToXYZ(value);
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xyz = float3(
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dot(float4(xyz, 1.0), colorMatrix0),
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dot(float4(xyz, 1.0), colorMatrix1),
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dot(float4(xyz, 1.0), colorMatrix2)) * colorScalar;
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value = outputTransfer == 2 ? xyzToBT2020(xyz) : xyzToBT709(xyz);
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}
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else if (outputTransfer == 2)
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value = bt709ToBT2020(value);
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if (outputTransfer == 2)
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{
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value = linearToPQ(value * (sdrWhiteLevel / 10000.0));
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if (lutEnabled)
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value = applyLUT(value);
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value = bt2020ToBT709(pqToLinear(value)) * 125.0;
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}
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else if (outputTransfer == 1)
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{
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value *= multiplier;
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if (lutEnabled)
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value = applyLUT(value);
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}
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else
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{
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value = linearToSrgb(value);
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if (lutEnabled)
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value = applyLUT(value);
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}
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pixel.rgb = value * pixel.a;
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}
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else
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pixel.rgb = float3(0.0, 0.0, 0.0);
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156
obs/lg.c
156
obs/lg.c
@@ -105,7 +105,7 @@ typedef struct
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bool hideMouse;
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bool hdr;
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bool hdrPQ;
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float sdrWhiteLevel; // source SDR white level in nits
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_Atomic(float) sdrWhiteLevel; // source cursor white level in nits
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struct vec3 colorMatrix[3]; // source primaries -> BT.709 (linear)
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float hdrScale; // scRGB reference white scaling
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#if LIBOBS_API_MAJOR_VER >= 27
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@@ -132,6 +132,11 @@ typedef struct
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os_sem_t * cursorSem;
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atomic_uint cursorVer;
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unsigned int cursorCurVer;
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KVMFRColorTransform pendingCursorTransform;
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KVMFRColorTransform activeCursorTransform;
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atomic_uint cursorTransformVer;
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unsigned int cursorTransformCurVer;
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gs_texture_t * cursorLUT;
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uint32_t cursorSize;
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uint32_t * cursorData;
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@@ -149,6 +154,13 @@ typedef struct
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gs_effect_t * cursorEffect;
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gs_eparam_t * cursorImage;
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gs_eparam_t * cursorMultiplier;
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gs_eparam_t * cursorSDRWhiteLevel;
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gs_eparam_t * cursorOutputTransfer;
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gs_eparam_t * cursorMatrixEnabled;
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gs_eparam_t * cursorLUTEnabled;
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gs_eparam_t * cursorColorMatrix[3];
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gs_eparam_t * cursorColorScalar;
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gs_eparam_t * cursorColorLUT;
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}
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LGPlugin;
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@@ -231,11 +243,31 @@ static void * lgCreate(obs_data_t * settings, obs_source_t * context)
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this->cursorEffect, "image" );
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this->cursorMultiplier = gs_effect_get_param_by_name(
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this->cursorEffect, "multiplier");
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this->cursorSDRWhiteLevel = gs_effect_get_param_by_name(
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this->cursorEffect, "sdrWhiteLevel");
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this->cursorOutputTransfer = gs_effect_get_param_by_name(
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this->cursorEffect, "outputTransfer");
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this->cursorMatrixEnabled = gs_effect_get_param_by_name(
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this->cursorEffect, "matrixEnabled");
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this->cursorLUTEnabled = gs_effect_get_param_by_name(
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this->cursorEffect, "lutEnabled");
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this->cursorColorMatrix[0] = gs_effect_get_param_by_name(
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this->cursorEffect, "colorMatrix0");
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this->cursorColorMatrix[1] = gs_effect_get_param_by_name(
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this->cursorEffect, "colorMatrix1");
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this->cursorColorMatrix[2] = gs_effect_get_param_by_name(
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this->cursorEffect, "colorMatrix2");
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this->cursorColorScalar = gs_effect_get_param_by_name(
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this->cursorEffect, "colorScalar");
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this->cursorColorLUT = gs_effect_get_param_by_name(
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this->cursorEffect, "colorLUT");
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obs_leave_graphics();
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os_sem_init (&this->frameSem , 0);
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os_sem_init (&this->cursorSem, 1);
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atomic_store(&this->cursorVer, 0);
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atomic_store(&this->cursorTransformVer, 0);
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atomic_store(&this->sdrWhiteLevel, KVMFR_SDR_WHITE_LEVEL_DEFAULT);
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lgUpdate(this, settings);
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return this;
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}
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@@ -353,6 +385,21 @@ static void deinit(LGPlugin * this)
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this->cursorXorTex = NULL;
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}
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if (this->cursorLUT)
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{
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gs_effect_set_texture(this->cursorColorLUT, NULL);
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gs_texture_destroy(this->cursorLUT);
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this->cursorLUT = NULL;
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}
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memset(&this->pendingCursorTransform, 0,
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sizeof(this->pendingCursorTransform));
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memset(&this->activeCursorTransform, 0,
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sizeof(this->activeCursorTransform));
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this->pendingCursorTransform.scalar = 1.0f;
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this->activeCursorTransform.scalar = 1.0f;
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atomic_store(&this->cursorTransformVer, 0);
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this->cursorTransformCurVer = 0;
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#if LIBOBS_API_MAJOR_VER >= 27
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dmabufReset(this);
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#endif
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@@ -488,8 +535,13 @@ static void * pointerThread(void * data)
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}
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const KVMFRCursor * const cursor = (const KVMFRCursor * const)msg.mem;
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this->cursorVisible = this->hideMouse ?
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0 : msg.udata & CURSOR_FLAG_VISIBLE;
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if (msg.udata & CURSOR_FLAG_VISIBLE_VALID)
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{
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this->cursorVisible = this->hideMouse ?
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0 : msg.udata & CURSOR_FLAG_VISIBLE;
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if (cursor->sdrWhiteLevel)
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atomic_store(&this->sdrWhiteLevel, cursor->sdrWhiteLevel);
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}
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if (msg.udata & CURSOR_FLAG_SHAPE)
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{
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@@ -576,6 +628,21 @@ static void * pointerThread(void * data)
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os_sem_post(this->cursorSem);
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}
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if (msg.udata & CURSOR_FLAG_COLOR_TRANSFORM)
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{
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const size_t shapeSize = msg.udata & CURSOR_FLAG_SHAPE ?
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(size_t)cursor->height * cursor->pitch : 0;
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const KVMFRColorTransform * transform =
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(const KVMFRColorTransform *)((const uint8_t *)(cursor + 1) +
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shapeSize);
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os_sem_wait(this->cursorSem);
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this->pendingCursorTransform = *transform;
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atomic_fetch_add_explicit(
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&this->cursorTransformVer, 1, memory_order_release);
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os_sem_post(this->cursorSem);
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}
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if (msg.udata & CURSOR_FLAG_POSITION)
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{
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this->cursor.x = cursor->x;
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@@ -882,8 +949,8 @@ static void lgFormatInit(LGPlugin * this, const KVMFRFrame * frame,
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this->unpack = false;
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this->hdr = frame->flags & FRAME_FLAG_HDR;
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this->hdrPQ = frame->flags & FRAME_FLAG_HDR_PQ;
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this->sdrWhiteLevel = frame->sdrWhiteLevel ?
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frame->sdrWhiteLevel : KVMFR_SDR_WHITE_LEVEL_DEFAULT;
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atomic_store(&this->sdrWhiteLevel, frame->sdrWhiteLevel ?
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frame->sdrWhiteLevel : KVMFR_SDR_WHITE_LEVEL_DEFAULT);
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if (this->hdr && this->hdrPQ)
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lgComputeColorMatrix(this);
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@@ -1113,6 +1180,36 @@ static void lgVideoTick(void * data, float seconds)
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os_sem_post(this->cursorSem);
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}
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const unsigned int cursorTransformVer = atomic_load_explicit(
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&this->cursorTransformVer, memory_order_acquire);
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if (cursorTransformVer != this->cursorTransformCurVer)
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{
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os_sem_wait(this->cursorSem);
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this->activeCursorTransform = this->pendingCursorTransform;
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obs_enter_graphics();
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if (this->cursorLUT)
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{
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gs_effect_set_texture(this->cursorColorLUT, NULL);
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gs_texture_destroy(this->cursorLUT);
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this->cursorLUT = NULL;
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}
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if (this->activeCursorTransform.flags & KVMFR_COLOR_TRANSFORM_LUT)
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{
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const uint8_t * lut =
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(const uint8_t *)this->activeCursorTransform.lut;
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this->cursorLUT = gs_texture_create(
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4096, 1, GS_RGBA32F, 1, &lut, GS_DYNAMIC);
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if (!this->cursorLUT)
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blog(LOG_ERROR, "Failed to create cursor colour-transform LUT");
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}
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obs_leave_graphics();
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this->cursorTransformCurVer = cursorTransformVer;
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os_sem_post(this->cursorSem);
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}
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if ((status = lgmpClientAdvanceToLast(this->frameQueue)) != LGMP_OK)
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{
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if (status != LGMP_ERR_QUEUE_EMPTY)
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@@ -1206,6 +1303,29 @@ static void lgVideoTick(void * data, float seconds)
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obs_leave_graphics();
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}
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static void lgSetupCursorEffect(LGPlugin * this, int outputTransfer)
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{
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const KVMFRColorTransform * transform = &this->activeCursorTransform;
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const bool matrixEnabled =
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transform->flags & KVMFR_COLOR_TRANSFORM_MATRIX;
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const bool lutEnabled =
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(transform->flags & KVMFR_COLOR_TRANSFORM_LUT) && this->cursorLUT;
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const float whiteLevel = atomic_load(&this->sdrWhiteLevel);
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gs_effect_set_float(this->cursorMultiplier,
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whiteLevel / LG_SCRGB_REFERENCE_WHITE);
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gs_effect_set_float(this->cursorSDRWhiteLevel, whiteLevel);
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gs_effect_set_int(this->cursorOutputTransfer, outputTransfer);
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gs_effect_set_bool(this->cursorMatrixEnabled, matrixEnabled);
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gs_effect_set_bool(this->cursorLUTEnabled, lutEnabled);
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for (int i = 0; i < 3; ++i)
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gs_effect_set_val(this->cursorColorMatrix[i],
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transform->matrix[i], sizeof(transform->matrix[i]));
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gs_effect_set_float(this->cursorColorScalar, transform->scalar);
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if (lutEnabled)
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gs_effect_set_texture(this->cursorColorLUT, this->cursorLUT);
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}
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static void lgVideoRender(void * data, gs_effect_t * effect)
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{
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LGPlugin * this = (LGPlugin *)data;
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@@ -1275,20 +1395,24 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
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* linear scRGB space, decode them and reproduce the source display's SDR
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* white level reported by the IDD. */
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bool mapCursorToScRGB = false;
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float cursorScale = 1.0f;
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#if LIBOBS_API_MAJOR_VER >= 28
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mapCursorToScRGB = this->colorSpace == GS_CS_709_SCRGB;
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if (mapCursorToScRGB)
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cursorScale = this->sdrWhiteLevel / LG_SCRGB_REFERENCE_WHITE;
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#endif
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effect = mapCursorToScRGB && !this->cursorMono ?
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const bool hasCursorTransform =
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this->activeCursorTransform.flags != 0;
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const bool useCursorEffect = !this->cursorMono &&
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(mapCursorToScRGB || hasCursorTransform);
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const int cursorOutputTransfer = !mapCursorToScRGB ? 0 :
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(this->hdrPQ ? 2 : 1);
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effect = useCursorEffect ?
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this->cursorEffect : obs_get_base_effect(OBS_EFFECT_DEFAULT);
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gs_eparam_t * image = mapCursorToScRGB && !this->cursorMono ?
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gs_eparam_t * image = useCursorEffect ?
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this->cursorImage : gs_effect_get_param_by_name(effect, "image");
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gs_effect_set_texture(image, this->cursorTex);
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if (mapCursorToScRGB && !this->cursorMono)
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gs_effect_set_float(this->cursorMultiplier, cursorScale);
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if (useCursorEffect)
|
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lgSetupCursorEffect(this, cursorOutputTransfer);
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|
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gs_matrix_push();
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gs_matrix_translate3f(
|
||||
@@ -1310,13 +1434,13 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
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||||
if (this->cursor.type == CURSOR_TYPE_MASKED_COLOR &&
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||||
this->cursorXorTex)
|
||||
{
|
||||
effect = mapCursorToScRGB ?
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||||
effect = useCursorEffect ?
|
||||
this->cursorEffect : obs_get_base_effect(OBS_EFFECT_DEFAULT);
|
||||
image = mapCursorToScRGB ?
|
||||
image = useCursorEffect ?
|
||||
this->cursorImage : gs_effect_get_param_by_name(effect, "image");
|
||||
gs_effect_set_texture(image, this->cursorXorTex);
|
||||
if (mapCursorToScRGB)
|
||||
gs_effect_set_float(this->cursorMultiplier, cursorScale);
|
||||
if (useCursorEffect)
|
||||
lgSetupCursorEffect(this, cursorOutputTransfer);
|
||||
gs_blend_function_separate(
|
||||
GS_BLEND_INVDSTCOLOR, GS_BLEND_INVSRCALPHA,
|
||||
GS_BLEND_ZERO , GS_BLEND_ONE);
|
||||
|
||||
Reference in New Issue
Block a user