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https://github.com/gnif/LookingGlass.git
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[all] make cursor visible a flag and send it seperate to position
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@@ -710,19 +710,21 @@ static CaptureResult dxgi_capture()
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frameInfo.PointerPosition.Visible != this->lastPointerVisible
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)
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{
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pointer.positionUpdate = true;
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/* the pointer position is invalid if the pointer is not visible */
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if (frameInfo.PointerPosition.Visible)
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{
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this->lastPointerX = frameInfo.PointerPosition.Position.x;
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this->lastPointerY = frameInfo.PointerPosition.Position.y;
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pointer.positionUpdate = true;
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pointer.x =
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this->lastPointerX =
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frameInfo.PointerPosition.Position.x;
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pointer.y =
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this->lastPointerY =
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frameInfo.PointerPosition.Position.y;
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}
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this->lastPointerVisible = frameInfo.PointerPosition.Visible;
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pointer.x = this->lastPointerX;
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pointer.y = this->lastPointerY;
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pointer.visible = this->lastPointerVisible;
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pointer.visible =
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this->lastPointerVisible =
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frameInfo.PointerPosition.Visible;
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postPointer = true;
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}
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}
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@@ -325,11 +325,13 @@ void capturePostPointerBuffer(CapturePointer pointer)
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if (pointer.positionUpdate)
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{
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flags |= CURSOR_FLAG_POSITION;
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cursor->x = pointer.x;
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cursor->y = pointer.y;
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cursor->visible = pointer.visible;
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cursor->x = pointer.x;
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cursor->y = pointer.y;
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}
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if (pointer.visible)
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flags |= CURSOR_FLAG_VISIBLE;
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if (pointer.shapeUpdate)
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{
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// remember which slot has the latest shape
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