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[client] wayland: make input handlers aware of multiple surfaces
This prevents input handlers from breaking in presence of subsurfaces, which are used by libdecor for client-side decorations.
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@@ -70,6 +70,8 @@ struct WaylandDSState
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{
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bool pointerGrabbed;
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bool keyboardGrabbed;
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bool pointerInSurface;
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bool focusedOnSurface;
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struct wl_display * display;
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struct wl_surface * surface;
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