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[host] don't allocate LGMP_Q_POINTER_LEN cursor shape buffers
There is no need to allocate a buffer for each message as the client is only required to show the latest version of the cursor. Whie the logic should prevent cursor corruption, it's not guaranteed, however this is not a problem as this can only happen if the client is lagging behind and as such when it gets another update message it will re-read the now new shape anyway.
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@ -40,6 +40,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <string.h>
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#define CONFIG_FILE "looking-glass-host.ini"
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#define POINTER_SHAPE_BUFFERS 3
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#define ALIGN_DN(x) ((uintptr_t)(x) & ~0x7F)
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#define ALIGN_UP(x) ALIGN_DN(x + 0x7F)
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@ -73,7 +74,7 @@ struct app
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PLGMPHost lgmp;
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PLGMPHostQueue pointerQueue;
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PLGMPMemory pointerMemory[LGMP_Q_POINTER_LEN];
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PLGMPMemory pointerMemory[POINTER_SHAPE_BUFFERS];
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LG_Lock pointerLock;
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CapturePointer pointerInfo;
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PLGMPMemory pointerShape;
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@ -285,14 +286,6 @@ static bool captureRestart()
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bool captureGetPointerBuffer(void ** data, uint32_t * size)
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{
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// spin until there is room
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while(lgmpHostQueuePending(app.pointerQueue) == LGMP_Q_POINTER_LEN)
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{
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usleep(1);
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if (app.state == APP_STATE_RUNNING)
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return false;
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}
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PLGMPMemory mem = app.pointerMemory[app.pointerIndex];
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*data = ((uint8_t*)lgmpHostMemPtr(mem)) + sizeof(KVMFRCursor);
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*size = MAX_POINTER_SIZE - sizeof(KVMFRCursor);
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@ -318,7 +311,7 @@ static void sendPointer(bool newClient)
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else
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mem = app.pointerMemory[app.pointerIndex];
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if (++app.pointerIndex == LGMP_Q_POINTER_LEN)
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if (++app.pointerIndex == POINTER_SHAPE_BUFFERS)
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app.pointerIndex = 0;
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uint32_t flags = 0;
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@ -489,7 +482,7 @@ int app_main(int argc, char * argv[])
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goto fail;
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}
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for(int i = 0; i < LGMP_Q_POINTER_LEN; ++i)
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for(int i = 0; i < POINTER_SHAPE_BUFFERS; ++i)
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{
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if ((status = lgmpHostMemAlloc(app.lgmp, MAX_POINTER_SIZE, &app.pointerMemory[i])) != LGMP_OK)
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{
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