Revert "[client] improve fps target accuracy"

This reverts commit 4d7e1054bd.
This causes FPS runaway after a time
This commit is contained in:
Geoffrey McRae 2018-12-12 23:40:29 +11:00
parent 4d7e1054bd
commit b927f991d6

View File

@ -224,7 +224,7 @@ int renderThread(void * unused)
{ {
usleep(state.fpsSleep - total); usleep(state.fpsSleep - total);
int64_t delta = (1000000 / params.fpsLimit) - (microtime() - start); int64_t delta = (1000000 / params.fpsLimit) - (microtime() - start);
state.fpsSleep += delta; state.fpsSleep += delta / 16;
if (state.fpsSleep < 0) if (state.fpsSleep < 0)
state.fpsSleep = 0; state.fpsSleep = 0;
} }