[client] egl: added missing case from texture init

This commit is contained in:
Geoffrey McRae 2022-05-23 20:55:02 +10:00
parent 247e867f18
commit b5dfbcb5a2

View File

@ -152,6 +152,7 @@ bool egl_texBufferStreamInit(EGL_Texture ** texture, EGL_TexType type,
switch(type) switch(type)
{ {
case EGL_TEXTYPE_BUFFER_STREAM: case EGL_TEXTYPE_BUFFER_STREAM:
case EGL_TEXTYPE_FRAMEBUFFER:
case EGL_TEXTYPE_DMABUF: case EGL_TEXTYPE_DMABUF:
this->texCount = 2; this->texCount = 2;
break; break;