mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
[client] reworked frame timing waits for better responsiveness
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parent
e02ccd7c6f
commit
a70858aea0
@ -71,8 +71,6 @@ static LGThread *t_cursor = NULL;
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static LGThread *t_frame = NULL;
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static SDL_Cursor *cursor = NULL;
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static atomic_uint a_framesPending = 0;
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struct AppState state;
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// this structure is initialized in config.c
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@ -163,19 +161,13 @@ static int renderThread(void * unused)
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/* signal to other threads that the renderer is ready */
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lgSignalEvent(e_startup);
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int resyncCheck = 0;
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struct timespec time;
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clock_gettime(CLOCK_REALTIME, &time);
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while(state.state != APP_STATE_SHUTDOWN)
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{
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if (state.frameTime > 0)
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{
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if (++resyncCheck == 100)
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{
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resyncCheck = 0;
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clock_gettime(CLOCK_REALTIME, &time);
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}
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lgWaitEventAbs(e_frame, &time);
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clock_gettime(CLOCK_MONOTONIC, &time);
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tsAdd(&time, state.frameTime);
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}
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@ -198,11 +190,16 @@ static int renderThread(void * unused)
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if (state.renderTime > 1e9)
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{
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const float avgUPS = 1000.0f / (((float)state.renderTime / atomic_load_explicit(&state.frameCount, memory_order_acquire)) / 1e6f);
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const float avgFPS = 1000.0f / (((float)state.renderTime / state.renderCount) / 1e6f);
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const float avgUPS = 1000.0f / (((float)state.renderTime /
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atomic_exchange_explicit(&state.frameCount, 0, memory_order_acquire)) /
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1e6f);
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const float avgFPS = 1000.0f / (((float)state.renderTime /
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state.renderCount) /
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1e6f);
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state.lgr->update_fps(state.lgrData, avgUPS, avgFPS);
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atomic_store_explicit(&state.frameCount, 0, memory_order_release);
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state.renderTime = 0;
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state.renderCount = 0;
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}
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@ -217,28 +214,6 @@ static int renderThread(void * unused)
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);
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state.resizeDone = true;
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}
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if (state.frameTime > 0)
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{
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/* if there are frames pending already, don't wait on the event */
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if (atomic_load_explicit(&a_framesPending, memory_order_acquire) > 0)
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if (atomic_fetch_sub_explicit(&a_framesPending, 1, memory_order_release) > 1)
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continue;
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if (lgWaitEventAbs(e_frame, &time) && state.frameTime > 0)
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{
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/* only resync the timer if we got an early frame */
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struct timespec now, diff;
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clock_gettime(CLOCK_REALTIME, &now);
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tsDiff(&diff, &time, &now);
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if (diff.tv_sec == 0 && diff.tv_nsec < state.frameTime)
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{
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resyncCheck = 0;
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memcpy(&time, &now, sizeof(struct timespec));
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tsAdd(&time, state.frameTime);
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}
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}
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}
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}
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state.state = APP_STATE_SHUTDOWN;
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@ -517,8 +492,7 @@ static int frameThread(void * unused)
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}
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atomic_fetch_add_explicit(&state.frameCount, 1, memory_order_relaxed);
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if (atomic_fetch_add_explicit(&a_framesPending, 1, memory_order_relaxed) == 0)
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lgSignalEvent(e_frame);
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lgSignalEvent(e_frame);
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lgmpClientMessageDone(queue);
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}
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@ -1425,13 +1399,13 @@ static int lg_run()
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if (params.fpsMin == -1)
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{
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// minimum 60fps to keep interactivity decent
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state.frameTime = 1000000000ULL / 60ULL;
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// default 30 fps
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state.frameTime = 1000000000ULL / 30ULL;
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}
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else
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{
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DEBUG_INFO("Using the FPS minimum from args: %d", params.fpsMin);
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state.frameTime = 1000000000ULL / (unsigned long long)params.fpsMin;
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DEBUG_INFO("Using the FPS minimum from args: %d", params.fpsMin);
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state.frameTime = 1000000000ULL / (unsigned long long)params.fpsMin;
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}
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register_key_binds();
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@ -32,7 +32,7 @@ struct LGEvent
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{
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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uint32_t flag;
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atomic_uint count;
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bool autoReset;
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};
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@ -52,7 +52,18 @@ LGEvent * lgCreateEvent(bool autoReset, unsigned int msSpinTime)
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return NULL;
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}
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if (pthread_cond_init(&handle->cond, NULL) != 0)
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pthread_condattr_t cattr;
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pthread_condattr_init(&cattr);
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if (pthread_condattr_setclock(&cattr, CLOCK_MONOTONIC) != 0)
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{
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DEBUG_ERROR("Failed to set the condition clock to realtime");
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pthread_mutex_destroy(&handle->mutex);
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free(handle);
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return NULL;
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}
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if (pthread_cond_init(&handle->cond, &cattr) != 0)
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{
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pthread_mutex_destroy(&handle->mutex);
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free(handle);
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@ -76,16 +87,17 @@ bool lgWaitEventAbs(LGEvent * handle, struct timespec * ts)
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{
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assert(handle);
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if (pthread_mutex_lock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to lock the mutex");
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return false;
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}
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bool ret = true;
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int res;
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while(ret && !atomic_load(&handle->flag))
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while(ret && atomic_load(&handle->count) == 0)
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{
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if (pthread_mutex_lock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to lock the mutex");
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return false;
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}
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if (!ts)
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{
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if ((res = pthread_cond_wait(&handle->cond, &handle->mutex)) != 0)
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@ -111,16 +123,16 @@ bool lgWaitEventAbs(LGEvent * handle, struct timespec * ts)
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break;
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}
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}
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if (pthread_mutex_unlock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to unlock the mutex");
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return false;
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}
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}
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if (handle->autoReset)
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atomic_store(&handle->flag, 0);
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if (pthread_mutex_unlock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to unlock the mutex");
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return false;
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}
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if (ret && handle->autoReset)
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atomic_fetch_sub(&handle->count, 1);
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return ret;
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}
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@ -131,11 +143,11 @@ bool lgWaitEventNS(LGEvent * handle, unsigned int timeout)
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return lgWaitEventAbs(handle, NULL);
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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clock_gettime(CLOCK_MONOTONIC, &ts);
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uint64_t nsec = ts.tv_nsec + timeout;
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if(nsec > 1e9)
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if(nsec > 1000000000UL)
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{
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ts.tv_nsec = nsec - 1e9;
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ts.tv_nsec = nsec - 1000000000UL;
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++ts.tv_sec;
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}
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else
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@ -149,26 +161,18 @@ bool lgWaitEvent(LGEvent * handle, unsigned int timeout)
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if (timeout == TIMEOUT_INFINITE)
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return lgWaitEventAbs(handle, NULL);
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return lgWaitEventNS(handle, timeout * 1000000);
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return lgWaitEventNS(handle, timeout * 1000000U);
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}
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bool lgSignalEvent(LGEvent * handle)
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{
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assert(handle);
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if (pthread_mutex_lock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to lock the mutex");
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return false;
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}
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const bool signalled = atomic_fetch_add_explicit(&handle->count, 1,
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memory_order_acquire) > 0;
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atomic_store(&handle->flag, 1);
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if (pthread_mutex_unlock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to unlock the mutex");
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return false;
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}
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if (signalled)
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return true;
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if (pthread_cond_broadcast(&handle->cond) != 0)
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{
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@ -182,20 +186,6 @@ bool lgSignalEvent(LGEvent * handle)
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bool lgResetEvent(LGEvent * handle)
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{
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assert(handle);
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if (pthread_mutex_lock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to lock the mutex");
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return false;
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}
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atomic_store(&handle->flag, 0);
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if (pthread_mutex_unlock(&handle->mutex) != 0)
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{
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DEBUG_ERROR("Failed to unlock the mutex");
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return false;
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}
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atomic_store(&handle->count, 0);
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return true;
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}
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