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[client] huge rewrite of renderer API deal with mouse updates
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@@ -37,7 +37,7 @@ bool lgr_basic_initialize(void ** opaque, const LG_RendererParams params, const
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this->renderer = SDL_CreateRenderer(params.window, -1,
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SDL_RENDERER_ACCELERATED |
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(params.vsync ? SDL_RENDERER_PRESENTVSYNC : 0)
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SDL_RENDERER_PRESENTVSYNC
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);
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if (!this->renderer)
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