[client] egl: nit, fix case of function name

This commit is contained in:
Geoffrey McRae
2021-01-24 12:18:56 +11:00
parent 6990d7f7e3
commit 88b15cb3fe
3 changed files with 3 additions and 3 deletions

View File

@@ -21,7 +21,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
struct EGLDynProcs g_dynprocs = {0};
void egl_DynProcsInit(void)
void egl_dynProcsInit(void)
{
g_dynprocs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
eglGetProcAddress("glEGLImageTargetTexture2DOES");