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[client] egl: commit missed files for the last changeset
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28
client/renderers/EGL/dynprocs.c
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28
client/renderers/EGL/dynprocs.c
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017-2021 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "dynprocs.h"
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struct EGLDynProcs g_dynprocs = {0};
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void egl_DynProcsInit(void)
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{
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g_dynprocs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
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eglGetProcAddress("glEGLImageTargetTexture2DOES");
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};
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32
client/renderers/EGL/dynprocs.h
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32
client/renderers/EGL/dynprocs.h
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017-2021 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <SDL2/SDL_egl.h>
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#include <GL/gl.h>
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typedef void (*glEGLImageTargetTexture2DOES_t)(GLenum target, GLeglImageOES image);
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struct EGLDynProcs
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{
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glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES;
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};
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extern struct EGLDynProcs g_dynprocs;
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void egl_DynProcsInit(void);
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