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[client] egl: correctly select the preset when saving over it
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@ -286,6 +286,17 @@ static void savePresetAs(struct EGL_PostProcess * this)
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{
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if (!savePreset(this, this->presetEdit))
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return;
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for (unsigned i = 0; i < stringlist_count(this->presets); ++i)
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{
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DEBUG_INFO("Saw preset: %s", stringlist_at(this->presets, i));
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if (strcmp(stringlist_at(this->presets, i), this->presetEdit) == 0)
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{
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this->activePreset = i;
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return;
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}
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}
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this->activePreset = stringlist_push(this->presets, strdup(this->presetEdit));
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}
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