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[client] fix issues with cursor not always showing
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parent
3ac178a305
commit
86ca1bbbd6
@ -285,7 +285,7 @@ static int cursorThread(void * unused)
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{
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if (status == LGMP_ERR_QUEUE_EMPTY)
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{
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if (g_cursor.redraw)
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if (g_cursor.redraw && g_cursor.guest.valid)
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{
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g_cursor.redraw = false;
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g_state.lgr->on_mouse_event
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@ -899,10 +899,16 @@ static void handleMouseNormal(double ex, double ey)
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if (inView)
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{
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if (params.hideMouse)
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SDL_ShowCursor(SDL_DISABLE);
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if (g_state.focused)
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{
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/* the cursor moved in, enable grab mode */
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g_cursor.inView = true;
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g_cursor.draw = true;
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g_cursor.redraw = true;
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g_cursor.warpState = WARP_STATE_ON;
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XGrabPointer(
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@ -968,8 +974,16 @@ static void handleMouseNormal(double ex, double ey)
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g_state.windowPos.x + g_state.border.x + tx,
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g_state.windowPos.y + g_state.border.y + ty))
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{
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if (params.hideMouse)
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SDL_ShowCursor(SDL_ENABLE);
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g_cursor.inView = false;
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if(!params.alwaysShowCursor)
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g_cursor.draw = false;
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g_cursor.redraw = true;
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/* pre-empt the window leave flag if the warp will leave our window */
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if (tx < 0 || ty < 0 || tx > g_state.windowW || ty > g_state.windowH)
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g_cursor.inWindow = false;
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@ -1050,9 +1064,6 @@ static void handleWindowEnter()
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if (!params.useSpiceInput)
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return;
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if (!g_cursor.guest.valid)
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return;
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g_cursor.draw = true;
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g_cursor.redraw = true;
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}
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