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[client] audio/pw: don't actually stop when SPICE signals a stop
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e810577317
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75e46128d4
@ -133,6 +133,18 @@ static void pipewire_free(void)
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pw_deinit();
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}
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static void pipewire_stop(void)
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{
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if (!pw.stream)
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return;
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.stream, true);
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pw_stream_destroy(pw.stream);
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pw.stream = NULL;
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pw_thread_loop_unlock(pw.thread);
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}
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static void pipewire_start(int channels, int sampleRate)
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{
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const struct spa_pod * params[1];
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@ -144,6 +156,8 @@ static void pipewire_start(int channels, int sampleRate)
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.process = pipewire_on_process
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};
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pipewire_stop();
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pw.channels = channels;
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pw.stride = sizeof(uint16_t) * channels;
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pw.buffer = ringbuffer_new(sampleRate, channels * sizeof(uint16_t));
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@ -197,16 +211,9 @@ static void pipewire_play(uint8_t * data, int size)
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ringbuffer_push(pw.buffer, data + i);
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}
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static void pipewire_stop(void)
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static void pipewire_stop_nop(void)
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{
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if (!pw.stream)
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return;
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pw_thread_loop_lock(pw.thread);
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pw_stream_flush(pw.stream, true);
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pw_stream_destroy(pw.stream);
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pw.stream = NULL;
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pw_thread_loop_unlock(pw.thread);
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// we ignore the stop message to avoid messing up any audio graph
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}
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struct LG_AudioDevOps LGAD_PipeWire =
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@ -216,5 +223,5 @@ struct LG_AudioDevOps LGAD_PipeWire =
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.free = pipewire_free,
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.start = pipewire_start,
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.play = pipewire_play,
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.stop = pipewire_stop
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.stop = pipewire_stop_nop
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};
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