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[client] audio: add audio playback latency interface and graph
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5629655f74
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689cc53255
@ -370,6 +370,16 @@ static void pipewire_playbackMute(bool mute)
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pw_thread_loop_unlock(pw.thread);
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}
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static uint64_t pipewire_playbackLatency(void)
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{
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const int frames = ringbuffer_getCount(pw.playback.buffer);
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if (frames == 0)
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return 0;
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// TODO: we should really include the hw latency here too
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return (uint64_t)pw.playback.sampleRate * 1000ULL / frames;
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}
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static void pipewire_recordStopStream(void)
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{
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if (!pw.record.stream)
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@ -527,11 +537,12 @@ struct LG_AudioDevOps LGAD_PipeWire =
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.free = pipewire_free,
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.playback =
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{
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.start = pipewire_playbackStart,
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.play = pipewire_playbackPlay,
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.stop = pipewire_playbackStop,
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.volume = pipewire_playbackVolume,
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.mute = pipewire_playbackMute
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.start = pipewire_playbackStart,
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.play = pipewire_playbackPlay,
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.stop = pipewire_playbackStop,
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.volume = pipewire_playbackVolume,
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.mute = pipewire_playbackMute,
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.latency = pipewire_playbackLatency
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},
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.record =
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{
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@ -59,6 +59,9 @@ struct LG_AudioDevOps
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/* [optional] called to set muting of the output */
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void (*mute)(bool mute);
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/* return the current total playback latency in microseconds */
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uint64_t (*latency)(void);
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}
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playback;
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@ -18,6 +18,7 @@
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "audio.h"
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#include "main.h"
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#include "common/array.h"
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#include "common/util.h"
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@ -36,6 +37,10 @@ typedef struct
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int volumeChannels;
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uint16_t volume[8];
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bool mute;
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LG_Lock lock;
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RingBuffer timings;
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GraphHandle graph;
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}
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playback;
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@ -60,6 +65,7 @@ void audio_init(void)
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if (LG_AudioDevs[i]->init())
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{
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audio.audioDev = LG_AudioDevs[i];
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LG_LOCK_INIT(audio.playback.lock);
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DEBUG_INFO("Using AudioDev: %s", audio.audioDev->name);
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return;
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}
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@ -77,6 +83,7 @@ void audio_free(void)
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audio.audioDev->free();
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audio.audioDev = NULL;
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LG_LOCK_FREE(audio.playback.lock);
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}
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bool audio_supportsPlayback(void)
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@ -84,6 +91,16 @@ bool audio_supportsPlayback(void)
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return audio.audioDev && audio.audioDev->playback.start;
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}
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static const char * audioGraphFormatFn(const char * name,
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float min, float max, float avg, float freq, float last)
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{
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static char title[64];
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snprintf(title, sizeof(title),
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"%s: min:%4.2f max:%4.2f avg:%4.2f now:%4.2f",
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name, min, max, avg, last);
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return title;
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}
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void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
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uint32_t time)
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{
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@ -101,6 +118,8 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
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return;
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}
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LG_LOCK(audio.playback.lock);
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lastChannels = channels;
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lastSampleRate = sampleRate;
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audio.playback.started = true;
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@ -116,6 +135,16 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
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// set the inital mute state
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if (audio.audioDev->playback.mute)
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audio.audioDev->playback.mute(audio.playback.mute);
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// if the audio dev can report it's latency setup a timing graph
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if (audio.audioDev->playback.latency)
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{
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audio.playback.timings = ringbuffer_new(2400, sizeof(float));
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audio.playback.graph = app_registerGraph("PLAYBACK",
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audio.playback.timings, 0.0f, 100.0f, audioGraphFormatFn);
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}
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LG_UNLOCK(audio.playback.lock);
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}
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void audio_playbackStop(void)
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@ -123,8 +152,18 @@ void audio_playbackStop(void)
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if (!audio.audioDev || !audio.playback.started)
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return;
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LG_LOCK(audio.playback.lock);
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audio.audioDev->playback.stop();
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audio.playback.started = false;
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if (audio.playback.timings)
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{
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app_unregisterGraph(audio.playback.graph);
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ringbuffer_free(&audio.playback.timings);
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}
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LG_UNLOCK(audio.playback.lock);
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}
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void audio_playbackVolume(int channels, const uint16_t volume[])
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@ -244,3 +283,19 @@ void audio_recordMute(bool mute)
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audio.audioDev->record.mute(mute);
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}
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void audio_tick(unsigned long long tickCount)
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{
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LG_LOCK(audio.playback.lock);
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if (!audio.playback.timings)
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{
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LG_UNLOCK(audio.playback.lock);
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return;
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}
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const uint64_t latency = audio.audioDev->playback.latency();
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const float flatency = latency > 0 ? (float)latency / 1000.0f : 0.0f;
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ringbuffer_push(audio.playback.timings, &flatency);
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LG_UNLOCK(audio.playback.lock);
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}
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@ -18,6 +18,9 @@
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdbool.h>
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#include <purespice.h>
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void audio_init(void);
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void audio_free(void);
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@ -34,3 +37,5 @@ void audio_recordStart(int channels, int sampleRate, PSAudioFormat format);
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void audio_recordStop(void);
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void audio_recordVolume(int channels, const uint16_t volume[]);
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void audio_recordMute(bool mute);
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void audio_tick(unsigned long long tickCount);
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@ -155,6 +155,8 @@ static bool tickTimerFn(void * unused)
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if (needsRender)
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app_invalidateWindow(false);
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audio_tick(tickCount);
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++tickCount;
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return true;
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}
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