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[client] audio/pw: get the period size to determine when to start audio
Previously this was hardcoded to 100ms which is far too high in most instances, instead we get the initial period size and use whichever is greater out of 50ms or the period size. The idea is to reduce the amount of time it takes for the latency to come down after initial stream start.
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@ -104,6 +104,16 @@ static void pipewire_onPlaybackProcess(void * userdata)
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if (pw.playback.rateMatch && pw.playback.rateMatch->size > 0)
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frames = min(frames, pw.playback.rateMatch->size);
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// stream was started just to get the initial period size
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if (pw.playback.startFrames == -1)
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{
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pw.playback.startFrames = frames;
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pw_stream_set_active(pw.playback.stream, false);
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sbuf->datas[0].chunk->size = 0;
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pw_stream_queue_buffer(pw.playback.stream, pbuf);
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return;
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}
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frames = pw.playback.pullFn(dst, frames);
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if (!frames)
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{
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@ -209,7 +219,7 @@ static void pipewire_playbackSetup(int channels, int sampleRate,
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pw.playback.sampleRate = sampleRate;
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pw.playback.stride = sizeof(float) * channels;
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pw.playback.pullFn = pullFn;
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pw.playback.startFrames = maxLatencyFrames;
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pw.playback.startFrames = -1;
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pw_thread_loop_lock(pw.thread);
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pw.playback.stream = pw_stream_new_simple(
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@ -247,11 +257,13 @@ static void pipewire_playbackSetup(int channels, int sampleRate,
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PW_ID_ANY,
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PW_STREAM_FLAG_AUTOCONNECT |
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PW_STREAM_FLAG_MAP_BUFFERS |
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PW_STREAM_FLAG_RT_PROCESS |
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PW_STREAM_FLAG_INACTIVE,
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PW_STREAM_FLAG_RT_PROCESS,
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params, 1);
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pw_thread_loop_unlock(pw.thread);
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while(pw.playback.startFrames == -1)
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pw_thread_loop_wait(pw.thread);
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}
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static bool pipewire_playbackStart(int framesBuffered)
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@ -268,7 +280,8 @@ static bool pipewire_playbackStart(int framesBuffered)
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switch (pw.playback.state)
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{
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case STREAM_STATE_INACTIVE:
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if (framesBuffered >= pw.playback.startFrames)
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if (framesBuffered >= max(pw.playback.startFrames,
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pw.playback.sampleRate / 20)) //50ms
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{
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pw_stream_set_active(pw.playback.stream, true);
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pw.playback.state = STREAM_STATE_ACTIVE;
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