mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 07:01:30 +00:00
[idd] transport: track asynchronous frame readiness
This commit is contained in:
@@ -701,13 +701,12 @@ bool CFrameScheduler::TryFrameSubmitted(const Schedule& schedule,
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publication.deadlineSerial = schedule.deadlineSerial;
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publication.frameSerial = frameSerial;
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publication.deadline = schedule.deadline;
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publication.committed = true;
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registered = true;
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}
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return registered;
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}
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void CFrameScheduler::FramePublished(const Schedule& schedule,
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void CFrameScheduler::FrameCommitted(const Schedule& schedule,
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uint32_t frameSerial, uint64_t now, bool periodic)
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{
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CSRWExclusiveLock lock(m_lock);
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@@ -721,6 +720,25 @@ void CFrameScheduler::FramePublished(const Schedule& schedule,
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if (publication)
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publication->committed = true;
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if (periodic)
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{
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AdvanceCurrentDeadline();
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AdvanceDeadline(now);
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}
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Client * client = FindClient(m_schedule.clientID);
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if (client)
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client->nextDelivery = m_nextDeadline;
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}
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}
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void CFrameScheduler::FramePublished(const Schedule& schedule,
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uint32_t frameSerial)
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{
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CSRWExclusiveLock lock(m_lock);
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if (m_scheduling && schedule.clientID == m_schedule.clientID &&
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schedule.generation == m_schedule.generation &&
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schedule.epoch == m_schedule.epoch)
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{
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if (schedule.forceTicket > m_forceAckTicket)
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m_forceAckTicket = schedule.forceTicket;
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if (schedule.republishTicket > m_republishAckTicket)
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@@ -735,26 +753,16 @@ void CFrameScheduler::FramePublished(const Schedule& schedule,
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client->deliveredFrameValid = true;
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}
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++m_publishedFrames;
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if (periodic)
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{
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AdvanceCurrentDeadline();
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AdvanceDeadline(now);
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}
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if (client)
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client->nextDelivery = m_nextDeadline;
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}
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}
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void CFrameScheduler::FrameRetained(const Schedule& schedule,
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uint64_t now, bool periodic)
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void CFrameScheduler::FrameRetained(const Schedule& schedule)
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{
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bool wake = false;
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CSRWExclusiveLock lock(m_lock);
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if (m_scheduling && schedule.clientID == m_schedule.clientID &&
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schedule.generation == m_schedule.generation &&
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schedule.epoch == m_schedule.epoch &&
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schedule.deadlineSerial == m_deadlineSerial &&
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schedule.deadline == m_nextDeadline)
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schedule.epoch == m_schedule.epoch)
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{
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if (schedule.forceTicket > m_forceAckTicket)
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m_forceAckTicket = schedule.forceTicket;
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@@ -766,16 +774,6 @@ void CFrameScheduler::FrameRetained(const Schedule& schedule,
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++m_republishRequestTicket;
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wake = true;
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}
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if (periodic)
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{
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AdvanceCurrentDeadline();
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AdvanceDeadline(now);
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}
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Client * client = FindClient(m_schedule.clientID);
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if (client)
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client->nextDelivery = m_nextDeadline;
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}
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lock.Unlock();
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@@ -783,6 +781,11 @@ void CFrameScheduler::FrameRetained(const Schedule& schedule,
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WakePublisher();
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}
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void CFrameScheduler::FrameFailed()
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{
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ForceFrame();
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}
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bool CFrameScheduler::TryFrameCompleted(const Schedule& schedule,
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uint32_t frameSerial, uint64_t completedAt)
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{
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@@ -172,10 +172,11 @@ public:
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void FrameMissed(const Schedule& schedule, uint64_t now, bool periodic);
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void FrameSuperseded();
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bool TryFrameSubmitted(const Schedule& schedule, uint32_t frameSerial);
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void FramePublished(const Schedule& schedule, uint32_t frameSerial,
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void FrameCommitted(const Schedule& schedule, uint32_t frameSerial,
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uint64_t now, bool periodic);
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void FrameRetained(const Schedule& schedule, uint64_t now,
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bool periodic);
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void FramePublished(const Schedule& schedule, uint32_t frameSerial);
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void FrameRetained(const Schedule& schedule);
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void FrameFailed();
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void FrameRepublished(const Schedule& schedule, uint32_t frameSerial);
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bool TryFrameCompleted(const Schedule& schedule, uint32_t frameSerial,
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uint64_t completedAt);
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@@ -27,6 +27,13 @@ static bool ContentAfter(uint64_t value, uint64_t current)
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static_cast<int64_t>(value - current) > 0);
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}
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static bool TokenMatches(const FrameToken& left, const FrameToken& right)
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{
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return left.backend == right.backend &&
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left.epoch == right.epoch && left.slot == right.slot &&
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left.serial == right.serial;
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}
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CFrameHub::CFrameHub()
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{
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m_wakeEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
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@@ -89,8 +96,14 @@ bool CFrameHub::Bind(BackendId backend, uint32_t epoch, bool primary,
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selected->backend.store(backend, std::memory_order_release);
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selected->epoch.store(epoch, std::memory_order_release);
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selected->primary = primary;
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selected->outstanding.store(0, std::memory_order_release);
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SetEvent(selected->drained);
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}
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{
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CSRWExclusiveLock lock(selected->laneLock);
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selected->needsFullCopy = true;
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selected->lastContent = 0;
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selected->lastTerminalContent = 0;
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selected->blockedContent = 0;
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selected->blockedFrameSize = 0;
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selected->blockedAllocation = false;
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@@ -101,11 +114,10 @@ bool CFrameHub::Bind(BackendId backend, uint32_t epoch, bool primary,
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selected->frameType = FRAME_TYPE_INVALID;
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for (Sink::ResourceLane& lane : selected->lanes)
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lane = {};
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selected->outstanding.store(0, std::memory_order_release);
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SetEvent(selected->drained);
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target.SetFrameScheduleEvent(m_wakeEvent);
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}
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target.SetFrameEvents(this);
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target.SetFrameScheduleEvent(m_wakeEvent);
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{
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CSRWExclusiveLock lock(m_listLock);
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selected->active.store(true, std::memory_order_release);
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@@ -135,21 +147,52 @@ void CFrameHub::Unbind(BackendId backend, uint32_t epoch)
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if (!selected)
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return;
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IFrameSink * target;
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{
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CSRWExclusiveLock lock(selected->callLock);
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if (selected->target)
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selected->target->SetFrameScheduleEvent(nullptr);
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target = selected->target;
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}
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if (target)
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target->SetFrameScheduleEvent(nullptr);
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FrameToken cancel[FRAME_SINK_BUFFERS] = {};
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unsigned cancelCount = 0;
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{
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CSRWExclusiveLock lock(selected->laneLock);
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for (Sink::ResourceLane& lane : selected->lanes)
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{
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if (lane.phase == Sink::ResourceLane::PENDING)
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cancel[cancelCount++] = lane.token;
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else if (lane.phase == Sink::ResourceLane::FILLING)
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lane.cancelRequested = true;
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}
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}
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for (unsigned i = 0; i < cancelCount; ++i)
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for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
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{
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CSRWSharedLock lock(selected->laneLock);
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if (!TokenMatches(selected->lanes[lane].token, cancel[i]))
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continue;
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lock.Unlock();
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CancelLane(*selected, lane, cancel[i]);
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break;
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}
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WaitForSingleObject(selected->drained, INFINITE);
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if (target)
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target->SetFrameEvents(nullptr);
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{
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CSRWExclusiveLock lock(selected->callLock);
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selected->target = nullptr;
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selected->backend.store(0, std::memory_order_release);
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selected->epoch.store(0, std::memory_order_release);
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selected->primary = false;
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}
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{
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CSRWExclusiveLock lock(selected->laneLock);
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selected->needsFullCopy = true;
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selected->lastContent = 0;
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selected->lastTerminalContent = 0;
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selected->blockedContent = 0;
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selected->blockedFrameSize = 0;
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selected->blockedAllocation = false;
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@@ -186,7 +229,10 @@ void CFrameHub::ReleaseTarget(Batch& batch, BatchTarget& target)
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return;
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target.releasePending = true;
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if (target.resourceLane < FRAME_SINK_BUFFERS)
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{
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CSRWExclusiveLock lock(target.sink->laneLock);
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target.sink->lanes[target.resourceLane].busy = false;
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}
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if (target.sink->outstanding.fetch_sub(
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1, std::memory_order_acq_rel) == 1)
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SetEvent(target.sink->drained);
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@@ -199,37 +245,276 @@ void CFrameHub::ReleaseTarget(Batch& batch, BatchTarget& target)
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batch.active = false;
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}
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void CFrameHub::CompleteTarget(
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Batch& batch, BatchTarget& target, bool succeeded)
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bool CFrameHub::DetachTarget(Batch& batch, BatchTarget& target,
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FrameToken& token)
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{
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CSRWExclusiveLock call(target.sink->callLock);
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if (target.sink->target &&
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target.sink->backend.load(std::memory_order_acquire) ==
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target.backend &&
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target.sink->epoch.load(std::memory_order_acquire) == target.epoch)
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{
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target.sink->target->CompleteFrameBuffer(target.localSlot, succeeded);
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if (succeeded)
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{
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if (ContentAfter(target.content, target.sink->lastContent))
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{
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target.sink->lastContent = target.content;
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target.sink->pitch = target.pitch;
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target.sink->width = target.width;
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target.sink->height = target.height;
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target.sink->format = target.format;
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target.sink->frameType = target.frameType;
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target.sink->needsFullCopy = false;
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target.sink->blockedContent = 0;
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target.sink->blockedFrameSize = 0;
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target.sink->blockedAllocation = false;
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}
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if (!target.active || target.releasePending ||
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target.resourceLane >= FRAME_SINK_BUFFERS)
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return false;
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}
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else
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target.sink->needsFullCopy = true;
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token.backend = target.backend;
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token.epoch = target.epoch;
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token.slot = target.localSlot;
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token.serial = batch.serial;
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{
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CSRWExclusiveLock lock(target.sink->laneLock);
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Sink::ResourceLane& lane =
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target.sink->lanes[target.resourceLane];
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if (!lane.busy || lane.phase != Sink::ResourceLane::IDLE)
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return false;
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lane.token = token;
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lane.schedule = target.schedule;
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lane.content = target.content;
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lane.captureTime = target.captureTime;
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lane.postProcessTime = target.postProcessTime;
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lane.copyTime = target.copyTime;
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lane.readyTime = target.readyTime;
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lane.holdTime = target.holdTime;
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lane.filledAt = target.filledAt;
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lane.workStart = target.workStart;
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lane.pitch = target.pitch;
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lane.width = target.width;
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lane.height = target.height;
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lane.format = target.format;
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lane.frameType = target.frameType;
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lane.phase = Sink::ResourceLane::FILLING;
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lane.timingValid = target.timingValid;
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lane.resultPending = false;
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lane.callActive = false;
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lane.cancelRequested = false;
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}
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target.releasePending = true;
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target.active = false;
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for (unsigned i = 0; i < batch.count; ++i)
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if (batch.targets[i].active)
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return true;
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batch.active = false;
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return true;
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}
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void CFrameHub::FillLane(Sink& sink, unsigned laneIndex,
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const FrameToken& token)
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{
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if (laneIndex >= FRAME_SINK_BUFFERS)
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return;
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{
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CSRWExclusiveLock lock(sink.laneLock);
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (lane.phase != Sink::ResourceLane::FILLING ||
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!TokenMatches(lane.token, token))
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return;
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lane.callActive = true;
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}
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IFrameSink * target = sink.target;
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const FrameFill fill = target ? target->FrameFilled(token) :
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FrameFill::REJECTED;
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bool terminal = false;
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bool cancel = false;
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FrameDone result = FrameDone::FAILED;
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uint64_t readyAt = 0;
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{
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CSRWExclusiveLock lock(sink.laneLock);
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (lane.phase != Sink::ResourceLane::FILLING ||
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!TokenMatches(lane.token, token))
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return;
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lane.callActive = false;
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if (lane.resultPending)
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{
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terminal = true;
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result = lane.pendingResult;
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readyAt = lane.pendingReadyAt;
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lane.resultPending = false;
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}
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else if (fill == FrameFill::READY)
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{
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terminal = true;
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result = FrameDone::READY;
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}
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else if (fill == FrameFill::REJECTED)
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terminal = true;
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else
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{
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lane.phase = Sink::ResourceLane::PENDING;
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cancel = lane.cancelRequested ||
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!sink.active.load(std::memory_order_acquire);
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}
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}
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if (terminal)
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CompleteLane(sink, laneIndex, token, result, readyAt);
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else if (cancel)
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CancelLane(sink, laneIndex, token);
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}
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void CFrameHub::CancelLane(Sink& sink, unsigned laneIndex,
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const FrameToken& token)
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{
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if (laneIndex >= FRAME_SINK_BUFFERS)
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return;
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{
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CSRWExclusiveLock lock(sink.laneLock);
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (lane.phase != Sink::ResourceLane::PENDING ||
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!TokenMatches(lane.token, token))
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return;
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lane.phase = Sink::ResourceLane::CANCELING;
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lane.callActive = true;
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}
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IFrameSink * target = sink.target;
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if (target)
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target->CancelFrame(token);
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FrameDone result = FrameDone::SUPERSEDED;
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uint64_t readyAt = 0;
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{
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CSRWExclusiveLock lock(sink.laneLock);
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (lane.phase != Sink::ResourceLane::CANCELING ||
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!TokenMatches(lane.token, token))
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return;
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lane.callActive = false;
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if (lane.resultPending)
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{
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result = lane.pendingResult;
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readyAt = lane.pendingReadyAt;
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lane.resultPending = false;
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}
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}
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CompleteLane(sink, laneIndex, token, result, readyAt);
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}
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void CFrameHub::CompleteLane(Sink& sink, unsigned laneIndex,
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const FrameToken& token, FrameDone result, uint64_t readyAt)
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{
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if (laneIndex >= FRAME_SINK_BUFFERS)
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return;
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Sink::ResourceLane completed;
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{
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CSRWExclusiveLock lock(sink.laneLock);
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (!lane.busy || lane.phase == Sink::ResourceLane::IDLE ||
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lane.phase == Sink::ResourceLane::COMPLETING ||
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!TokenMatches(lane.token, token))
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return;
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lane.phase = Sink::ResourceLane::COMPLETING;
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completed = lane;
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}
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if (!readyAt)
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readyAt = CFrameScheduler::Nanotime();
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IFrameSink * target = sink.target;
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if (target)
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{
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if (result == FrameDone::READY && completed.timingValid)
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{
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uint64_t readyTime = completed.readyTime;
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if (readyAt >= completed.filledAt)
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readyTime += readyAt - completed.filledAt;
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target->SetFrameTiming(completed.localSlot, completed.captureTime,
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completed.postProcessTime, completed.copyTime, readyTime,
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completed.holdTime, completed.schedule, readyAt);
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if (completed.workStart && readyAt >= completed.workStart)
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target->TryRecordFrameTiming(readyAt - completed.workStart);
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}
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target->CompleteFrameBuffer(completed.localSlot, result);
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}
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{
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CSRWExclusiveLock lock(sink.laneLock);
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const bool newestTerminal =
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ContentAfter(completed.content, sink.lastTerminalContent);
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if (newestTerminal)
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sink.lastTerminalContent = completed.content;
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if (result == FrameDone::READY &&
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(newestTerminal ||
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completed.content == sink.lastTerminalContent))
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{
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if (ContentAfter(completed.content, sink.lastContent))
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{
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sink.lastContent = completed.content;
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sink.pitch = completed.pitch;
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sink.width = completed.width;
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sink.height = completed.height;
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sink.format = completed.format;
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sink.frameType = completed.frameType;
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sink.needsFullCopy = false;
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sink.blockedContent = 0;
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sink.blockedFrameSize = 0;
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sink.blockedAllocation = false;
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}
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}
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else if (newestTerminal)
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sink.needsFullCopy = true;
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Sink::ResourceLane& lane = sink.lanes[laneIndex];
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if (lane.phase == Sink::ResourceLane::COMPLETING &&
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||||
TokenMatches(lane.token, token))
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{
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lane.token = {};
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lane.schedule = {};
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lane.content = 0;
|
||||
lane.phase = Sink::ResourceLane::IDLE;
|
||||
lane.timingValid = false;
|
||||
lane.resultPending = false;
|
||||
lane.callActive = false;
|
||||
lane.cancelRequested = false;
|
||||
lane.busy = false;
|
||||
}
|
||||
}
|
||||
if (sink.outstanding.fetch_sub(1, std::memory_order_acq_rel) == 1)
|
||||
SetEvent(sink.drained);
|
||||
SetEvent(m_wakeEvent);
|
||||
}
|
||||
|
||||
void CFrameHub::OnFrameDone(const FrameToken& token, FrameDone result,
|
||||
uint64_t readyAt)
|
||||
{
|
||||
if (!token.backend || !token.epoch || !token.serial)
|
||||
return;
|
||||
|
||||
for (Sink& sink : m_sinks)
|
||||
{
|
||||
if (sink.backend.load(std::memory_order_acquire) != token.backend ||
|
||||
sink.epoch.load(std::memory_order_acquire) != token.epoch)
|
||||
continue;
|
||||
|
||||
unsigned laneIndex = FRAME_SINK_BUFFERS;
|
||||
{
|
||||
CSRWExclusiveLock lock(sink.laneLock);
|
||||
for (unsigned i = 0; i < FRAME_SINK_BUFFERS; ++i)
|
||||
{
|
||||
Sink::ResourceLane& lane = sink.lanes[i];
|
||||
if (!lane.busy || !TokenMatches(lane.token, token) ||
|
||||
lane.phase == Sink::ResourceLane::IDLE ||
|
||||
lane.phase == Sink::ResourceLane::COMPLETING)
|
||||
continue;
|
||||
if (lane.callActive)
|
||||
{
|
||||
if (!lane.resultPending)
|
||||
{
|
||||
lane.pendingResult = result;
|
||||
lane.pendingReadyAt = readyAt;
|
||||
lane.resultPending = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (lane.phase == Sink::ResourceLane::PENDING ||
|
||||
lane.phase == Sink::ResourceLane::CANCELING)
|
||||
laneIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (laneIndex < FRAME_SINK_BUFFERS)
|
||||
CompleteLane(sink, laneIndex, token, result, readyAt);
|
||||
return;
|
||||
}
|
||||
ReleaseTarget(batch, target);
|
||||
}
|
||||
|
||||
size_t CFrameHub::GetMaxFrameSize() const
|
||||
@@ -281,11 +566,12 @@ bool CFrameHub::NeedsFrame() const
|
||||
if (!refs[i].sink->active.load(std::memory_order_acquire) ||
|
||||
!refs[i].sink->target)
|
||||
continue;
|
||||
const size_t maxFrameSize = refs[i].sink->target->GetMaxFrameSize();
|
||||
CSRWSharedLock state(refs[i].sink->laneLock);
|
||||
if (refs[i].sink->blockedContent == newest &&
|
||||
refs[i].sink->blockedFrameSize &&
|
||||
(refs[i].sink->blockedAllocation ||
|
||||
refs[i].sink->target->GetMaxFrameSize() <
|
||||
refs[i].sink->blockedFrameSize))
|
||||
maxFrameSize < refs[i].sink->blockedFrameSize))
|
||||
continue;
|
||||
if (refs[i].sink->needsFullCopy ||
|
||||
ContentAfter(newest, refs[i].sink->lastContent))
|
||||
@@ -485,18 +771,24 @@ bool CFrameHub::PrepareFrameBatch(const FramePlan& plan,
|
||||
const size_t maxFrameSize = sink.target->GetMaxFrameSize();
|
||||
if (!maxFrameSize || frameSize > maxFrameSize)
|
||||
{
|
||||
sink.blockedContent = contentSerial;
|
||||
sink.blockedFrameSize = frameSize;
|
||||
CSRWExclusiveLock lock(sink.laneLock);
|
||||
sink.blockedContent = contentSerial;
|
||||
sink.blockedFrameSize = frameSize;
|
||||
sink.blockedAllocation = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
const bool layoutChanged = sink.pitch != pitch ||
|
||||
sink.width != dstFormat.width || sink.height != dstFormat.height ||
|
||||
sink.format != dstFormat.desc.Format ||
|
||||
sink.frameType != dstFormat.format;
|
||||
const bool forceFull = sink.needsFullCopy || layoutChanged ||
|
||||
sink.lastContent + 1 != contentSerial;
|
||||
bool forceFull;
|
||||
{
|
||||
CSRWSharedLock lock(sink.laneLock);
|
||||
const bool layoutChanged = sink.pitch != pitch ||
|
||||
sink.width != dstFormat.width ||
|
||||
sink.height != dstFormat.height ||
|
||||
sink.format != dstFormat.desc.Format ||
|
||||
sink.frameType != dstFormat.format;
|
||||
forceFull = sink.needsFullCopy || layoutChanged ||
|
||||
sink.lastContent + 1 != contentSerial;
|
||||
}
|
||||
const RECT * damage = forceFull ? nullptr : dirtyRects;
|
||||
const unsigned damageCount = forceFull ? 0 : nbDirtyRects;
|
||||
SinkTarget result = sink.target->PrepareFrameBuffer(
|
||||
@@ -506,99 +798,107 @@ bool CFrameHub::PrepareFrameBatch(const FramePlan& plan,
|
||||
{
|
||||
if (result.mem)
|
||||
{
|
||||
sink.blockedContent = contentSerial;
|
||||
sink.blockedFrameSize = frameSize;
|
||||
sink.blockedAllocation = true;
|
||||
{
|
||||
CSRWExclusiveLock lock(sink.laneLock);
|
||||
sink.blockedContent = contentSerial;
|
||||
sink.blockedFrameSize = frameSize;
|
||||
sink.blockedAllocation = true;
|
||||
}
|
||||
sink.target->AbortFrameBuffer(result.slot);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
unsigned resourceLane = FRAME_SINK_BUFFERS;
|
||||
for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
|
||||
{
|
||||
const Sink::ResourceLane& candidate = sink.lanes[lane];
|
||||
if (!candidate.busy && candidate.valid &&
|
||||
candidate.mem == result.mem &&
|
||||
candidate.heapOffset == result.heapOffset &&
|
||||
candidate.localSlot == result.slot &&
|
||||
candidate.direct == request.primary)
|
||||
{
|
||||
resourceLane = lane;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
CSRWExclusiveLock lock(sink.laneLock);
|
||||
unsigned resourceLane = FRAME_SINK_BUFFERS;
|
||||
for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
|
||||
if (!sink.lanes[lane].busy && !sink.lanes[lane].valid)
|
||||
{
|
||||
const Sink::ResourceLane& candidate = sink.lanes[lane];
|
||||
if (!candidate.busy && candidate.valid &&
|
||||
candidate.mem == result.mem &&
|
||||
candidate.heapOffset == result.heapOffset &&
|
||||
candidate.localSlot == result.slot &&
|
||||
candidate.direct == request.primary)
|
||||
{
|
||||
resourceLane = lane;
|
||||
break;
|
||||
}
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
|
||||
if (!sink.lanes[lane].busy)
|
||||
{
|
||||
resourceLane = lane;
|
||||
break;
|
||||
}
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
{
|
||||
sink.target->AbortFrameBuffer(result.slot);
|
||||
continue;
|
||||
}
|
||||
|
||||
Sink::ResourceLane& lane = sink.lanes[resourceLane];
|
||||
lane.mem = result.mem;
|
||||
lane.heapOffset = result.heapOffset;
|
||||
lane.localSlot = result.slot;
|
||||
lane.direct = request.primary;
|
||||
lane.valid = true;
|
||||
lane.busy = true;
|
||||
|
||||
unsigned index = batch->count;
|
||||
if (sink.primary && index)
|
||||
{
|
||||
for (unsigned move = index; move != 0; --move)
|
||||
{
|
||||
batch->targets[move] = batch->targets[move - 1];
|
||||
prepared.targets[move] = prepared.targets[move - 1];
|
||||
}
|
||||
index = 0;
|
||||
}
|
||||
++batch->count;
|
||||
BatchTarget& target = batch->targets[index];
|
||||
target.sink = &sink;
|
||||
target.backend = request.backend;
|
||||
target.epoch = request.epoch;
|
||||
target.localSlot = result.slot;
|
||||
target.resourceLane = resourceLane;
|
||||
target.schedule = request.commitSchedule;
|
||||
target.deliverySchedule = request.schedule;
|
||||
target.content = contentSerial;
|
||||
target.pitch = pitch;
|
||||
target.width = dstFormat.width;
|
||||
target.height = dstFormat.height;
|
||||
target.format = dstFormat.desc.Format;
|
||||
target.frameType = dstFormat.format;
|
||||
target.periodic = request.periodic;
|
||||
target.active = true;
|
||||
if (sink.outstanding.fetch_add(
|
||||
1, std::memory_order_acq_rel) == 0)
|
||||
ResetEvent(sink.drained);
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
|
||||
if (!sink.lanes[lane].busy && !sink.lanes[lane].valid)
|
||||
{
|
||||
resourceLane = lane;
|
||||
break;
|
||||
}
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
for (unsigned lane = 0; lane < FRAME_SINK_BUFFERS; ++lane)
|
||||
if (!sink.lanes[lane].busy)
|
||||
{
|
||||
resourceLane = lane;
|
||||
break;
|
||||
}
|
||||
if (resourceLane == FRAME_SINK_BUFFERS)
|
||||
{
|
||||
lock.Unlock();
|
||||
sink.target->AbortFrameBuffer(result.slot);
|
||||
continue;
|
||||
}
|
||||
|
||||
PreparedFrameBuffer& output = prepared.targets[index];
|
||||
output.token.sink = request.backend;
|
||||
output.token.epoch = request.epoch;
|
||||
output.token.slot = result.slot;
|
||||
output.token.serial = batch->serial;
|
||||
output.resourceSlot =
|
||||
request.sink * FRAME_SINK_BUFFERS + resourceLane;
|
||||
output.mem = result.mem;
|
||||
output.heapOffset = result.heapOffset;
|
||||
output.capacity = result.capacity;
|
||||
output.direct = request.primary;
|
||||
output.fullCopy = forceFull || result.fullCopy;
|
||||
Sink::ResourceLane& lane = sink.lanes[resourceLane];
|
||||
lane.mem = result.mem;
|
||||
lane.heapOffset = result.heapOffset;
|
||||
lane.localSlot = result.slot;
|
||||
lane.direct = request.primary;
|
||||
lane.valid = true;
|
||||
lane.busy = true;
|
||||
lane.phase = Sink::ResourceLane::IDLE;
|
||||
|
||||
unsigned index = batch->count;
|
||||
if (sink.primary && index)
|
||||
{
|
||||
for (unsigned move = index; move != 0; --move)
|
||||
{
|
||||
batch->targets[move] = batch->targets[move - 1];
|
||||
prepared.targets[move] = prepared.targets[move - 1];
|
||||
}
|
||||
index = 0;
|
||||
}
|
||||
++batch->count;
|
||||
BatchTarget& target = batch->targets[index];
|
||||
target.sink = &sink;
|
||||
target.backend = request.backend;
|
||||
target.epoch = request.epoch;
|
||||
target.localSlot = result.slot;
|
||||
target.resourceLane = resourceLane;
|
||||
target.schedule = request.commitSchedule;
|
||||
target.deliverySchedule = request.schedule;
|
||||
target.content = contentSerial;
|
||||
target.pitch = pitch;
|
||||
target.width = dstFormat.width;
|
||||
target.height = dstFormat.height;
|
||||
target.format = dstFormat.desc.Format;
|
||||
target.frameType = dstFormat.format;
|
||||
target.periodic = request.periodic;
|
||||
target.active = true;
|
||||
if (sink.outstanding.fetch_add(
|
||||
1, std::memory_order_acq_rel) == 0)
|
||||
ResetEvent(sink.drained);
|
||||
|
||||
PreparedFrameBuffer& output = prepared.targets[index];
|
||||
output.token.backend = request.backend;
|
||||
output.token.epoch = request.epoch;
|
||||
output.token.slot = result.slot;
|
||||
output.token.serial = batch->serial;
|
||||
output.resourceSlot =
|
||||
request.sink * FRAME_SINK_BUFFERS + resourceLane;
|
||||
output.mem = result.mem;
|
||||
output.heapOffset = result.heapOffset;
|
||||
output.capacity = result.capacity;
|
||||
output.direct = request.primary;
|
||||
output.fullCopy = forceFull || result.fullCopy;
|
||||
}
|
||||
}
|
||||
prepared.count = batch->count;
|
||||
if (!batch->count)
|
||||
@@ -636,7 +936,10 @@ uint32_t CFrameHub::PublishFrameBatch(const FrameBatchToken& token)
|
||||
{
|
||||
if (valid)
|
||||
target.sink->target->AbortFrameBuffer(target.localSlot);
|
||||
target.sink->needsFullCopy = true;
|
||||
{
|
||||
CSRWExclusiveLock state(target.sink->laneLock);
|
||||
target.sink->needsFullCopy = true;
|
||||
}
|
||||
ReleaseTarget(batch, target);
|
||||
continue;
|
||||
}
|
||||
@@ -658,6 +961,14 @@ void CFrameHub::CommitFrameBatch(const FrameBatchToken& token)
|
||||
if (token.slot >= FRAME_BATCHES)
|
||||
return;
|
||||
Batch& batch = m_batches[token.slot];
|
||||
struct FillRequest
|
||||
{
|
||||
Sink * sink;
|
||||
unsigned lane;
|
||||
FrameToken token;
|
||||
bool succeeded;
|
||||
} fill[FRAME_MAX_SINKS] = {};
|
||||
unsigned fillCount = 0;
|
||||
CSRWExclusiveLock lock(batch.lock);
|
||||
if (!BatchValid(batch, token))
|
||||
return;
|
||||
@@ -678,8 +989,22 @@ void CFrameHub::CommitFrameBatch(const FrameBatchToken& token)
|
||||
}
|
||||
target.committed = true;
|
||||
if (target.completionPending)
|
||||
CompleteTarget(batch, target, target.completionSucceeded);
|
||||
{
|
||||
FrameToken frameToken;
|
||||
const unsigned lane = target.resourceLane;
|
||||
Sink * sink = target.sink;
|
||||
if (DetachTarget(batch, target, frameToken))
|
||||
fill[fillCount++] = {
|
||||
sink, lane, frameToken, target.completionSucceeded };
|
||||
}
|
||||
}
|
||||
lock.Unlock();
|
||||
for (unsigned i = 0; i < fillCount; ++i)
|
||||
if (fill[i].succeeded)
|
||||
FillLane(*fill[i].sink, fill[i].lane, fill[i].token);
|
||||
else
|
||||
CompleteLane(*fill[i].sink, fill[i].lane, fill[i].token,
|
||||
FrameDone::FAILED, CFrameScheduler::Nanotime());
|
||||
}
|
||||
|
||||
void CFrameHub::AbortFrameBatch(const FrameBatchToken& token)
|
||||
@@ -701,7 +1026,10 @@ void CFrameHub::AbortFrameBatch(const FrameBatchToken& token)
|
||||
target.backend &&
|
||||
target.sink->epoch.load(std::memory_order_acquire) == target.epoch)
|
||||
target.sink->target->AbortFrameBuffer(target.localSlot);
|
||||
target.sink->needsFullCopy = true;
|
||||
{
|
||||
CSRWExclusiveLock state(target.sink->laneLock);
|
||||
target.sink->needsFullCopy = true;
|
||||
}
|
||||
ReleaseTarget(batch, target);
|
||||
}
|
||||
}
|
||||
@@ -730,7 +1058,10 @@ void CFrameHub::FailFrameBatch(const FrameBatchToken& token)
|
||||
else
|
||||
target.sink->target->AbortFrameBuffer(target.localSlot);
|
||||
}
|
||||
target.sink->needsFullCopy = true;
|
||||
{
|
||||
CSRWExclusiveLock state(target.sink->laneLock);
|
||||
target.sink->needsFullCopy = true;
|
||||
}
|
||||
ReleaseTarget(batch, target);
|
||||
}
|
||||
}
|
||||
@@ -804,19 +1135,18 @@ void CFrameHub::SetFrameTargetTiming(const FrameBatchToken& token,
|
||||
if (token.slot >= FRAME_BATCHES)
|
||||
return;
|
||||
Batch& batch = m_batches[token.slot];
|
||||
CSRWSharedLock lock(batch.lock);
|
||||
CSRWExclusiveLock lock(batch.lock);
|
||||
if (!BatchValid(batch, token) || index >= batch.count ||
|
||||
!batch.targets[index].active)
|
||||
return;
|
||||
BatchTarget& target = batch.targets[index];
|
||||
CSRWSharedLock call(target.sink->callLock);
|
||||
if (target.sink->target &&
|
||||
target.sink->backend.load(std::memory_order_acquire) ==
|
||||
target.backend &&
|
||||
target.sink->epoch.load(std::memory_order_acquire) == target.epoch)
|
||||
target.sink->target->SetFrameTiming(target.localSlot, captureTime,
|
||||
postProcessTime, copyTime, readyTime, holdTime,
|
||||
target.schedule, completedAt);
|
||||
target.captureTime = captureTime;
|
||||
target.postProcessTime = postProcessTime;
|
||||
target.copyTime = copyTime;
|
||||
target.readyTime = readyTime;
|
||||
target.holdTime = holdTime;
|
||||
target.filledAt = completedAt;
|
||||
target.timingValid = true;
|
||||
}
|
||||
|
||||
void CFrameHub::TryRecordFrameTiming(const FrameBatchToken& token,
|
||||
@@ -825,17 +1155,13 @@ void CFrameHub::TryRecordFrameTiming(const FrameBatchToken& token,
|
||||
if (token.slot >= FRAME_BATCHES)
|
||||
return;
|
||||
Batch& batch = m_batches[token.slot];
|
||||
CSRWSharedLock lock(batch.lock);
|
||||
CSRWExclusiveLock lock(batch.lock);
|
||||
if (!BatchValid(batch, token) || index >= batch.count ||
|
||||
!batch.targets[index].active)
|
||||
return;
|
||||
BatchTarget& target = batch.targets[index];
|
||||
CSRWSharedLock call(target.sink->callLock);
|
||||
if (target.sink->target &&
|
||||
target.sink->backend.load(std::memory_order_acquire) ==
|
||||
target.backend &&
|
||||
target.sink->epoch.load(std::memory_order_acquire) == target.epoch)
|
||||
target.sink->target->TryRecordFrameTiming(duration);
|
||||
if (target.filledAt >= duration)
|
||||
target.workStart = target.filledAt - duration;
|
||||
}
|
||||
|
||||
void CFrameHub::CompleteFrameTarget(const FrameBatchToken& token,
|
||||
@@ -855,7 +1181,17 @@ void CFrameHub::CompleteFrameTarget(const FrameBatchToken& token,
|
||||
target.completionSucceeded = succeeded;
|
||||
return;
|
||||
}
|
||||
CompleteTarget(batch, target, succeeded);
|
||||
FrameToken frameToken;
|
||||
const unsigned lane = target.resourceLane;
|
||||
Sink * sink = target.sink;
|
||||
if (!DetachTarget(batch, target, frameToken))
|
||||
return;
|
||||
lock.Unlock();
|
||||
if (succeeded)
|
||||
FillLane(*sink, lane, frameToken);
|
||||
else
|
||||
CompleteLane(*sink, lane, frameToken, FrameDone::FAILED,
|
||||
CFrameScheduler::Nanotime());
|
||||
}
|
||||
|
||||
void CFrameHub::ObserveFrame(uint64_t now)
|
||||
|
||||
@@ -27,22 +27,55 @@
|
||||
|
||||
#include <atomic>
|
||||
|
||||
class CFrameHub final : public IFrameTransport
|
||||
class CFrameHub final : public IFrameTransport, public IFrameEvents
|
||||
{
|
||||
private:
|
||||
struct Sink
|
||||
{
|
||||
struct ResourceLane
|
||||
{
|
||||
enum Phase
|
||||
{
|
||||
IDLE,
|
||||
FILLING,
|
||||
PENDING,
|
||||
CANCELING,
|
||||
COMPLETING,
|
||||
};
|
||||
|
||||
uint8_t * mem = nullptr;
|
||||
uint64_t heapOffset = 0;
|
||||
unsigned localSlot = 0;
|
||||
bool direct = false;
|
||||
bool valid = false;
|
||||
bool busy = false;
|
||||
|
||||
FrameToken token = {};
|
||||
CFrameScheduler::Schedule schedule = {};
|
||||
uint64_t content = 0;
|
||||
uint64_t captureTime = 0;
|
||||
uint64_t postProcessTime = 0;
|
||||
uint64_t copyTime = 0;
|
||||
uint64_t readyTime = 0;
|
||||
uint64_t holdTime = 0;
|
||||
uint64_t filledAt = 0;
|
||||
uint64_t workStart = 0;
|
||||
unsigned pitch = 0;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;
|
||||
FrameType frameType = FRAME_TYPE_INVALID;
|
||||
Phase phase = IDLE;
|
||||
FrameDone pendingResult = FrameDone::FAILED;
|
||||
uint64_t pendingReadyAt = 0;
|
||||
bool timingValid = false;
|
||||
bool resultPending = false;
|
||||
bool callActive = false;
|
||||
bool cancelRequested = false;
|
||||
};
|
||||
|
||||
CSRWLock callLock;
|
||||
CSRWLock laneLock;
|
||||
IFrameSink * target = nullptr;
|
||||
HANDLE drained = nullptr;
|
||||
std::atomic<unsigned> outstanding = 0;
|
||||
@@ -53,6 +86,7 @@ private:
|
||||
bool primary = false;
|
||||
bool needsFullCopy = true;
|
||||
uint64_t lastContent = 0;
|
||||
uint64_t lastTerminalContent = 0;
|
||||
uint64_t blockedContent = 0;
|
||||
size_t blockedFrameSize = 0;
|
||||
bool blockedAllocation = false;
|
||||
@@ -87,6 +121,14 @@ private:
|
||||
bool completionPending = false;
|
||||
bool completionSucceeded = false;
|
||||
bool releasePending = false;
|
||||
uint64_t captureTime = 0;
|
||||
uint64_t postProcessTime = 0;
|
||||
uint64_t copyTime = 0;
|
||||
uint64_t readyTime = 0;
|
||||
uint64_t holdTime = 0;
|
||||
uint64_t filledAt = 0;
|
||||
uint64_t workStart = 0;
|
||||
bool timingValid = false;
|
||||
bool active = false;
|
||||
};
|
||||
|
||||
@@ -117,7 +159,14 @@ private:
|
||||
unsigned Snapshot(SinkRef refs[FRAME_MAX_SINKS]) const;
|
||||
bool BatchValid(const Batch& batch, const FrameBatchToken& token) const;
|
||||
void ReleaseTarget(Batch& batch, BatchTarget& target);
|
||||
void CompleteTarget(Batch& batch, BatchTarget& target, bool succeeded);
|
||||
bool DetachTarget(Batch& batch, BatchTarget& target,
|
||||
FrameToken& token);
|
||||
void FillLane(Sink& sink, unsigned laneIndex,
|
||||
const FrameToken& token);
|
||||
void CancelLane(Sink& sink, unsigned laneIndex,
|
||||
const FrameToken& token);
|
||||
void CompleteLane(Sink& sink, unsigned laneIndex,
|
||||
const FrameToken& token, FrameDone result, uint64_t readyAt);
|
||||
|
||||
public:
|
||||
CFrameHub();
|
||||
@@ -130,6 +179,9 @@ public:
|
||||
IFrameSink& sink);
|
||||
void Unbind(BackendId backend, uint32_t epoch);
|
||||
|
||||
void OnFrameDone(const FrameToken& token, FrameDone result,
|
||||
uint64_t readyAt) override;
|
||||
|
||||
size_t GetMaxFrameSize() const override;
|
||||
uint64_t NextContentSerial() override;
|
||||
void FrameProductReady(uint64_t contentSerial) override;
|
||||
|
||||
@@ -28,11 +28,22 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
class IFrameEvents
|
||||
{
|
||||
public:
|
||||
virtual ~IFrameEvents() = default;
|
||||
|
||||
virtual void OnFrameDone(const FrameToken& token, FrameDone result,
|
||||
uint64_t readyAt) = 0;
|
||||
};
|
||||
|
||||
class IFrameSink
|
||||
{
|
||||
public:
|
||||
virtual ~IFrameSink() = default;
|
||||
|
||||
// Clearing events waits for callbacks through the previous pointer to end.
|
||||
virtual void SetFrameEvents(IFrameEvents * events) = 0;
|
||||
virtual size_t GetMaxFrameSize() const = 0;
|
||||
|
||||
virtual bool FrameBufferAvailable(
|
||||
@@ -60,7 +71,12 @@ public:
|
||||
bool deliveredToOwner) = 0;
|
||||
virtual void AbortFrameBuffer(unsigned slot) = 0;
|
||||
virtual void FailFrameBuffer(unsigned slot) = 0;
|
||||
virtual void CompleteFrameBuffer(unsigned slot, bool succeeded) = 0;
|
||||
// A terminal callback raised before this returns takes precedence over the
|
||||
// return value.
|
||||
virtual FrameFill FrameFilled(const FrameToken& token) = 0;
|
||||
// On return, the sink no longer accesses the frame identified by token.
|
||||
virtual void CancelFrame(const FrameToken& token) = 0;
|
||||
virtual void CompleteFrameBuffer(unsigned slot, FrameDone result) = 0;
|
||||
virtual void SetFrameTiming(unsigned slot, uint64_t captureTime,
|
||||
uint64_t postProcessTime, uint64_t copyTime, uint64_t readyTime,
|
||||
uint64_t holdTime, const CFrameScheduler::Schedule& schedule,
|
||||
|
||||
@@ -33,12 +33,26 @@ enum : unsigned
|
||||
|
||||
struct FrameToken
|
||||
{
|
||||
uint32_t sink = 0;
|
||||
uint32_t backend = 0;
|
||||
uint32_t epoch = 0;
|
||||
uint32_t slot = 0;
|
||||
uint64_t serial = 0;
|
||||
};
|
||||
|
||||
enum class FrameFill
|
||||
{
|
||||
READY,
|
||||
PENDING,
|
||||
REJECTED,
|
||||
};
|
||||
|
||||
enum class FrameDone
|
||||
{
|
||||
READY,
|
||||
FAILED,
|
||||
SUPERSEDED,
|
||||
};
|
||||
|
||||
struct PreparedFrameBuffer
|
||||
{
|
||||
FrameToken token;
|
||||
|
||||
@@ -202,6 +202,7 @@ bool CLGMPFrameTransport::Setup(size_t alignSize)
|
||||
m_readyFrameIndex.store(-1, std::memory_order_release);
|
||||
m_deferredOwnerFrameIndex = -1;
|
||||
m_framePublishSequence = 0;
|
||||
m_frameReadySequence = 0;
|
||||
memset(m_frameLastPublishSequence, 0,
|
||||
sizeof(m_frameLastPublishSequence));
|
||||
for (FrameDelivery& delivery : m_frameDelivery)
|
||||
@@ -222,6 +223,7 @@ void CLGMPFrameTransport::DeInit()
|
||||
m_readyFrameIndex.store(-1, std::memory_order_release);
|
||||
m_deferredOwnerFrameIndex = -1;
|
||||
m_framePublishSequence = 0;
|
||||
m_frameReadySequence = 0;
|
||||
memset(m_frameLastPublishSequence, 0,
|
||||
sizeof(m_frameLastPublishSequence));
|
||||
memset(m_frameCompleted, 0, sizeof(m_frameCompleted));
|
||||
@@ -845,6 +847,8 @@ SinkTarget CLGMPFrameTransport::PrepareFrameBuffer(
|
||||
flags |= FRAME_FLAG_TRUNCATED;
|
||||
|
||||
fi->formatVer = m_formatVer;
|
||||
if (!m_frameSerial)
|
||||
++m_frameSerial;
|
||||
fi->frameSerial = m_frameSerial++;
|
||||
fi->screenWidth = srcFormat.width;
|
||||
fi->screenHeight = srcFormat.height;
|
||||
@@ -1008,6 +1012,8 @@ bool CLGMPFrameTransport::PublishFrameBuffer(unsigned frameIndex,
|
||||
if (published)
|
||||
{
|
||||
m_frameLastPublishSequence[frameIndex] = ++m_framePublishSequence;
|
||||
m_frameSchedule[frameIndex] = schedule;
|
||||
m_frameDelivered[frameIndex] = deliveredToOwner;
|
||||
m_deferredOwnerFrameIndex = schedule.clientID && !deliveredToOwner ?
|
||||
static_cast<LONG>(frameIndex) : -1;
|
||||
m_submittedFrameIndex.store(
|
||||
@@ -1122,15 +1128,14 @@ void CLGMPFrameTransport::CommitFrameBuffer(unsigned frameIndex,
|
||||
const CFrameScheduler::Schedule& schedule, bool periodic,
|
||||
bool deliveredToOwner)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(deliveredToOwner);
|
||||
|
||||
if (frameIndex >= LGMP_Q_FRAME_BUFFER_LEN)
|
||||
return;
|
||||
|
||||
const uint64_t now = CFrameScheduler::Nanotime();
|
||||
if (deliveredToOwner)
|
||||
m_frameScheduler.FramePublished(
|
||||
schedule, m_frame[frameIndex]->frameSerial, now, periodic);
|
||||
else
|
||||
m_frameScheduler.FrameRetained(schedule, now, periodic);
|
||||
m_frameScheduler.FrameCommitted(
|
||||
schedule, m_frame[frameIndex]->frameSerial, now, periodic);
|
||||
}
|
||||
|
||||
bool CLGMPFrameTransport::TryFrameSubmitted(unsigned frameIndex,
|
||||
@@ -1200,16 +1205,21 @@ void CLGMPFrameTransport::FailFrameBuffer(unsigned frameIndex)
|
||||
InterlockedExchange(
|
||||
(volatile LONG *)&m_frame[frameIndex]->timingValid, 0);
|
||||
FinalizeFrameBuffer(frameIndex);
|
||||
CompleteFrameBuffer(frameIndex, false);
|
||||
AbortFrameBuffer(frameIndex);
|
||||
}
|
||||
|
||||
void CLGMPFrameTransport::CompleteFrameBuffer(
|
||||
unsigned frameIndex, bool succeeded)
|
||||
unsigned frameIndex, FrameDone result)
|
||||
{
|
||||
if (frameIndex >= LGMP_Q_FRAME_BUFFER_LEN)
|
||||
return;
|
||||
|
||||
const bool succeeded = result == FrameDone::READY;
|
||||
CSRWExclusiveLock lock(m_framePublishLock);
|
||||
const CFrameScheduler::Schedule schedule = m_frameSchedule[frameIndex];
|
||||
const uint32_t frameSerial = m_frame[frameIndex]->frameSerial;
|
||||
const bool delivered = m_frameDelivered[frameIndex];
|
||||
const uint64_t sequence = m_frameLastPublishSequence[frameIndex];
|
||||
m_frameCompleted[frameIndex] = succeeded;
|
||||
if (!succeeded &&
|
||||
m_deferredOwnerFrameIndex == static_cast<LONG>(frameIndex))
|
||||
@@ -1218,7 +1228,6 @@ void CLGMPFrameTransport::CompleteFrameBuffer(
|
||||
{
|
||||
// Completion callbacks may run out of order. Never replace a newer ready
|
||||
// frame with an older submission.
|
||||
const uint64_t sequence = m_frameLastPublishSequence[frameIndex];
|
||||
const LONG readyFrameIndex =
|
||||
m_readyFrameIndex.load(std::memory_order_acquire);
|
||||
if (sequence &&
|
||||
@@ -1228,6 +1237,22 @@ void CLGMPFrameTransport::CompleteFrameBuffer(
|
||||
static_cast<LONG>(frameIndex), std::memory_order_release);
|
||||
}
|
||||
m_frameInFlight[frameIndex].store(false, std::memory_order_release);
|
||||
const bool newerThanReady =
|
||||
sequence && sequence > m_frameReadySequence;
|
||||
if (result == FrameDone::READY && newerThanReady)
|
||||
m_frameReadySequence = sequence;
|
||||
|
||||
if (result == FrameDone::READY && newerThanReady)
|
||||
{
|
||||
if (delivered)
|
||||
m_frameScheduler.FramePublished(schedule, frameSerial);
|
||||
else
|
||||
m_frameScheduler.FrameRetained(schedule);
|
||||
}
|
||||
else if (result == FrameDone::FAILED && newerThanReady)
|
||||
m_frameScheduler.FrameFailed();
|
||||
else if (result == FrameDone::SUPERSEDED && newerThanReady)
|
||||
m_frameScheduler.FrameSuperseded();
|
||||
}
|
||||
|
||||
void CLGMPFrameTransport::SetFrameTiming(unsigned frameIndex,
|
||||
|
||||
@@ -101,7 +101,11 @@ private:
|
||||
bool m_frameCompleted[LGMP_Q_FRAME_BUFFER_LEN] = {};
|
||||
CSRWLock m_framePublishLock;
|
||||
uint64_t m_framePublishSequence = 0;
|
||||
uint64_t m_frameReadySequence = 0;
|
||||
uint64_t m_frameLastPublishSequence[LGMP_Q_FRAME_BUFFER_LEN] = {};
|
||||
CFrameScheduler::Schedule
|
||||
m_frameSchedule[LGMP_Q_FRAME_BUFFER_LEN] = {};
|
||||
bool m_frameDelivered[LGMP_Q_FRAME_BUFFER_LEN] = {};
|
||||
|
||||
FrameDelivery m_frameDelivery[LGMP_Q_FRAME_BUFFER_LEN] = {};
|
||||
OwnerDelivery m_ownerDelivery[LGMP_Q_FRAME_LEN] = {};
|
||||
@@ -160,6 +164,7 @@ public:
|
||||
CLGMPFrameTransport(const CLGMPFrameTransport&) = delete;
|
||||
CLGMPFrameTransport& operator=(const CLGMPFrameTransport&) = delete;
|
||||
|
||||
void SetFrameEvents(IFrameEvents *) override {}
|
||||
size_t GetMaxFrameSize() const override { return m_maxFrameSize; }
|
||||
|
||||
bool FrameBufferAvailable(const CFrameScheduler::Schedule& schedule,
|
||||
@@ -189,8 +194,12 @@ public:
|
||||
bool deliveredToOwner) override;
|
||||
void AbortFrameBuffer(unsigned frameIndex) override;
|
||||
void FailFrameBuffer(unsigned frameIndex) override;
|
||||
void CompleteFrameBuffer(
|
||||
unsigned frameIndex, bool succeeded) override;
|
||||
FrameFill FrameFilled(const FrameToken&) override
|
||||
{
|
||||
return FrameFill::READY;
|
||||
}
|
||||
void CancelFrame(const FrameToken&) override {}
|
||||
void CompleteFrameBuffer(unsigned frameIndex, FrameDone result) override;
|
||||
void SetFrameTiming(unsigned frameIndex, uint64_t captureTime,
|
||||
uint64_t postProcessTime, uint64_t copyTime, uint64_t readyTime,
|
||||
uint64_t holdTime, const CFrameScheduler::Schedule& schedule,
|
||||
|
||||
Reference in New Issue
Block a user