[client] evdev: fix input capture and device handling

Classify configured devices by keyboard and pointer capability so
automatic keyboard capture leaves relative pointer devices with the
display server.

Run descriptor, grab, physical-state, and LED operations on one worker.
Marshal normalized events through each display server's event loop and
serialize ownership changes with per-lane barriers.

Fall back whole lanes to native input when an evdev cohort cannot be
owned, and retry missing or removed devices without disabling the rest.

Handle report framing, SYN_DROPPED, high-resolution wheels, queue
overflow, held-state cleanup, and guest-driven keyboard LEDs. Restore
host LEDs and kernel grabs during teardown.

Re-evaluate capture when the active input transport changes.
This commit is contained in:
Geoffrey McRae
2026-08-21 13:10:34 +10:00
parent 8b38546049
commit 423269802f
12 changed files with 2359 additions and 301 deletions

View File

@@ -42,15 +42,19 @@ static struct
LG_Lock bindingLock;
LG_RWLock activeLock;
LG_Lock keyboardLEDsDispatch;
LG_Lock availabilityDispatch;
uint32_t nextBindingEpoch;
LGInputKeyboardLEDsFn keyboardLEDsCallback;
void * keyboardLEDsOpaque;
LGInputAvailabilityFn availabilityCallback;
void * availabilityOpaque;
struct InputBinding fallback;
struct InputBinding transport;
struct InputBinding active;
bool useTransport;
bool notifiedAvailable;
_Atomic(bool) keys[KEY_MAX];
_Atomic(uint32_t) buttons;
@@ -114,11 +118,11 @@ static void dispatchKeyboardLEDs(void)
LG_LOCK(l_input.keyboardLEDsDispatch);
LG_LOCK_SHARED(l_input.activeLock);
LGInputKeyboardLEDsFn callback = l_input.keyboardLEDsCallback;
void * opaque = l_input.keyboardLEDsOpaque;
const bool valid = l_input.active.ops &&
void * opaque = l_input.keyboardLEDsOpaque;
const bool valid = l_input.active.ops &&
l_input.active.available &&
l_input.active.keyboardLEDsValid;
const uint8_t leds = l_input.active.keyboardLEDs;
const uint8_t leds = l_input.active.keyboardLEDs;
LG_UNLOCK_SHARED(l_input.activeLock);
if (callback)
@@ -126,6 +130,30 @@ static void dispatchKeyboardLEDs(void)
LG_UNLOCK(l_input.keyboardLEDsDispatch);
}
static bool updateAvailabilityNL(void)
{
const bool available = l_input.active.ops != NULL;
if (l_input.notifiedAvailable == available)
return false;
l_input.notifiedAvailable = available;
return true;
}
static void dispatchAvailability(void)
{
LG_LOCK(l_input.availabilityDispatch);
LG_LOCK_SHARED(l_input.activeLock);
LGInputAvailabilityFn callback = l_input.availabilityCallback;
void * opaque = l_input.availabilityOpaque;
const bool available = l_input.active.ops != NULL;
LG_UNLOCK_SHARED(l_input.activeLock);
if (callback)
callback(opaque, available);
LG_UNLOCK(l_input.availabilityDispatch);
}
static void releaseKeysNL(void)
{
for (int key = 0; key < KEY_MAX; ++key)
@@ -234,9 +262,12 @@ static void fallbackStatusChanged(void * opaque,
if (l_input.fallback.ops &&
l_input.fallback.epoch == (uint32_t)(uintptr_t)opaque)
keyboardLEDsChanged = updateStatusNL(&l_input.fallback, status);
const bool availabilityChanged = updateAvailabilityNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (keyboardLEDsChanged)
dispatchKeyboardLEDs();
if (availabilityChanged)
dispatchAvailability();
}
static void transportStatusChanged(void * opaque,
@@ -250,17 +281,21 @@ static void transportStatusChanged(void * opaque,
if (l_input.transport.ops &&
l_input.transport.epoch == (uint32_t)(uintptr_t)opaque)
keyboardLEDsChanged = updateStatusNL(&l_input.transport, status);
const bool availabilityChanged = updateAvailabilityNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (keyboardLEDsChanged)
dispatchKeyboardLEDs();
if (availabilityChanged)
dispatchAvailability();
}
void lgInput_init(void)
{
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
l_input.active = (struct InputBinding) { 0 };
l_input.useTransport = true;
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
l_input.active = (struct InputBinding) { 0 };
l_input.useTransport = true;
l_input.notifiedAvailable = false;
for (int key = 0; key < KEY_MAX; ++key)
atomic_init(&l_input.keys[key], false);
@@ -269,6 +304,7 @@ void lgInput_init(void)
LG_LOCK_INIT(l_input.bindingLock);
LG_RWLOCK_INIT(l_input.activeLock);
LG_LOCK_INIT(l_input.keyboardLEDsDispatch);
LG_LOCK_INIT(l_input.availabilityDispatch);
}
void lgInput_free(void)
@@ -278,16 +314,20 @@ void lgInput_free(void)
LG_LOCK(l_input.bindingLock);
LG_LOCK(l_input.keyboardLEDsDispatch);
LG_LOCK(l_input.availabilityDispatch);
LG_LOCK_EXCLUSIVE(l_input.activeLock);
resetActiveNL();
fallback = l_input.fallback;
transport = l_input.transport;
l_input.active = (struct InputBinding) { 0 };
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
l_input.keyboardLEDsCallback = NULL;
l_input.keyboardLEDsOpaque = NULL;
fallback = l_input.fallback;
transport = l_input.transport;
l_input.active = (struct InputBinding) { 0 };
l_input.fallback = (struct InputBinding) { 0 };
l_input.transport = (struct InputBinding) { 0 };
l_input.keyboardLEDsCallback = NULL;
l_input.keyboardLEDsOpaque = NULL;
l_input.availabilityCallback = NULL;
l_input.availabilityOpaque = NULL;
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
LG_UNLOCK(l_input.availabilityDispatch);
LG_UNLOCK(l_input.keyboardLEDsDispatch);
if (fallback.ops && fallback.ops->setStatusListener)
@@ -297,6 +337,7 @@ void lgInput_free(void)
LG_UNLOCK(l_input.bindingLock);
LG_RWLOCK_FREE(l_input.activeLock);
LG_LOCK_FREE(l_input.availabilityDispatch);
LG_LOCK_FREE(l_input.keyboardLEDsDispatch);
LG_LOCK_FREE(l_input.bindingLock);
}
@@ -325,10 +366,13 @@ static void setBinding(struct InputBinding * target,
LG_LOCK_EXCLUSIVE(l_input.activeLock);
*target = next;
const bool keyboardLEDsChanged = updateActiveNL(false);
const bool availabilityChanged = updateAvailabilityNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (keyboardLEDsChanged)
dispatchKeyboardLEDs();
if (availabilityChanged)
dispatchAvailability();
if (next.ops && next.ops->setStatusListener)
next.ops->setStatusListener(next.opaque, statusFn,
@@ -343,9 +387,12 @@ static void dropBinding(struct InputBinding * target)
const bool wasActive = bindingEqual(&l_input.active, target);
*target = (struct InputBinding) { 0 };
const bool keyboardLEDsChanged = updateActiveNL(wasActive);
const bool availabilityChanged = updateAvailabilityNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (keyboardLEDsChanged)
dispatchKeyboardLEDs();
if (availabilityChanged)
dispatchAvailability();
LG_UNLOCK(l_input.bindingLock);
}
@@ -374,9 +421,12 @@ void lgInput_useTransport(bool enable)
LG_LOCK_EXCLUSIVE(l_input.activeLock);
l_input.useTransport = enable;
const bool keyboardLEDsChanged = updateActiveNL(false);
const bool availabilityChanged = updateAvailabilityNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
if (keyboardLEDsChanged)
dispatchKeyboardLEDs();
if (availabilityChanged)
dispatchAvailability();
}
bool lgInput_available(void)
@@ -423,6 +473,21 @@ void lgInput_setKeyboardLEDsListener(
LG_UNLOCK(l_input.keyboardLEDsDispatch);
}
void lgInput_setAvailabilityListener(
LGInputAvailabilityFn callback, void * opaque)
{
LG_LOCK(l_input.availabilityDispatch);
LG_LOCK_SHARED(l_input.activeLock);
l_input.availabilityCallback = callback;
l_input.availabilityOpaque = opaque;
const bool available = l_input.active.ops != NULL;
LG_UNLOCK_SHARED(l_input.activeLock);
if (callback)
callback(opaque, available);
LG_UNLOCK(l_input.availabilityDispatch);
}
bool lgInput_keyDown(int key)
{
if (key < 0 || key >= KEY_MAX)
@@ -483,6 +548,21 @@ void lgInput_releaseKeys(void)
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
void lgInput_releaseButtons(void)
{
LG_LOCK_EXCLUSIVE(l_input.activeLock);
releaseButtonsNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
void lgInput_releaseAll(void)
{
LG_LOCK_EXCLUSIVE(l_input.activeLock);
releaseKeysNL();
releaseButtonsNL();
LG_UNLOCK_EXCLUSIVE(l_input.activeLock);
}
bool lgInput_mouseMotion(int32_t x, int32_t y)
{
LG_LOCK_SHARED(l_input.activeLock);