mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-10 08:38:20 +00:00
[host] added sync-test application
This commit is contained in:
parent
34f07ec77f
commit
3336f27b5a
@ -5,22 +5,38 @@ VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "looking-glass-host", "looking-glass-host.vcxproj", "{D439DE3E-32FB-4599-8B5D-C92674D400D4}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sync-test", "sync-test\sync-test.vcxproj", "{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|ARM = Debug|ARM
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|ARM = Release|ARM
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Debug|ARM.ActiveCfg = Debug|Win32
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Debug|x64.ActiveCfg = Debug|x64
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Debug|x64.Build.0 = Debug|x64
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Debug|x86.ActiveCfg = Debug|Win32
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Debug|x86.Build.0 = Debug|Win32
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Release|ARM.ActiveCfg = Release|Win32
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Release|x64.ActiveCfg = Release|x64
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Release|x64.Build.0 = Release|x64
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Release|x86.ActiveCfg = Release|Win32
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{D439DE3E-32FB-4599-8B5D-C92674D400D4}.Release|x86.Build.0 = Release|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Debug|ARM.ActiveCfg = Debug|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Debug|x64.ActiveCfg = Debug|x64
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Debug|x64.Build.0 = Debug|x64
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Debug|x86.ActiveCfg = Debug|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Debug|x86.Build.0 = Debug|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Release|ARM.ActiveCfg = Release|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Release|x64.ActiveCfg = Release|x64
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Release|x64.Build.0 = Release|x64
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Release|x86.ActiveCfg = Release|Win32
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{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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105
host/sync-test/main.c
Normal file
105
host/sync-test/main.c
Normal file
@ -0,0 +1,105 @@
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#include <stdbool.h>
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include <stdio.h>
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int main(int argc, char * argv[])
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{
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SDL_Window * window;
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SDL_Renderer * renderer;
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TTF_Init();
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SDL_Init(SDL_INIT_VIDEO);
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window = SDL_CreateWindow("sync-test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1000, 1040, SDL_WINDOW_RESIZABLE);
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renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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SDL_Event event;
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bool running = true;
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unsigned int frameCount = 0;
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Uint32 fpsFrame = 0;
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Uint32 fpsStart = SDL_GetTicks();
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float fps = 0.0f;
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TTF_Font * fpsFont = NULL;
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SDL_Rect fpsTextRect = {5, 5};
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SDL_Texture * fpsText = NULL;
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int boxX = 100;
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int boxY = 100;
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fpsFont = TTF_OpenFont("C:\\Windows\\Fonts\\cour.ttf", 24);
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while (running)
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{
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while (SDL_PollEvent(&event))
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switch(event.type)
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{
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case SDL_QUIT:
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running = false;
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break;
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case SDL_KEYUP:
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switch(event.key.keysym.scancode)
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{
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case SDL_SCANCODE_ESCAPE:
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running = false;
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break;
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case SDL_SCANCODE_F11:
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SDL_SetWindowFullscreen(window, (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_DESKTOP) ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
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break;
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}
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case SDL_WINDOWEVENT:
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switch (event.window.event)
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{
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case SDL_WINDOWEVENT_RESIZED:
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boxX = event.window.data1 / 10;
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boxY = (event.window.data2 - 40) / 10;
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break;
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}
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}
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SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
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SDL_RenderClear(renderer);
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SDL_SetRenderDrawColor(renderer, 0xff, 0xff, 0xff, SDL_ALPHA_OPAQUE);
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for (int y = 0; y < 10; ++y)
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for (int x = 0; x < 10; ++x)
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{
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const SDL_Rect rect = { x * boxX, y * boxY + 40, boxX, boxY};
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if (y * 10 + x == frameCount % 100)
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SDL_RenderFillRect(renderer, &rect);
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else
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SDL_RenderDrawRect(renderer, &rect);
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}
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if (SDL_GetTicks() - fpsStart > 1000)
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{
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const float delta = (float)(SDL_GetTicks() - fpsStart) / 1000.0f;
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const unsigned int frames = frameCount - fpsFrame;
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fps = (float)frames / delta;
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fpsStart = SDL_GetTicks();
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fpsFrame = frameCount;
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}
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const SDL_Color c = {0x00, 0xff, 0x00, 0xff};
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char text[128];
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snprintf(text, sizeof(text), "FPS: %5.2f, Frame: %05u \"F11\" to toggle Full Screen", fps, frameCount);
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SDL_Surface * fpsSurf = TTF_RenderText_Solid(fpsFont, text, c);
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if (fpsText)
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SDL_DestroyTexture(fpsText);
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fpsText = SDL_CreateTextureFromSurface(renderer, fpsSurf);
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fpsTextRect.w = fpsSurf->w;
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fpsTextRect.h = fpsSurf->h;
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SDL_FreeSurface(fpsSurf);
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SDL_RenderCopy(renderer, fpsText, NULL, &fpsTextRect);
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SDL_RenderPresent(renderer);
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++frameCount;
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}
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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return 0;
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}
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8
host/sync-test/packages.config
Normal file
8
host/sync-test/packages.config
Normal file
@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="freetype.redist" version="2.6.2.1" targetFramework="native" />
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<package id="sdl2.v140" version="2.0.4" targetFramework="native" />
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<package id="sdl2.v140.redist" version="2.0.4" targetFramework="native" />
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<package id="sdl2_ttf.v140" version="2.0.14" targetFramework="native" />
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<package id="sdl2_ttf.v140.redist" version="2.0.14" targetFramework="native" />
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</packages>
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172
host/sync-test/sync-test.vcxproj
Normal file
172
host/sync-test/sync-test.vcxproj
Normal file
@ -0,0 +1,172 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{6CC4DA30-6FBD-4ACA-9BA6-2DE731032800}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>synctest</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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||||
</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.c" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\freetype.redist.2.6.2.1\build\native\freetype.redist.targets" Condition="Exists('..\packages\freetype.redist.2.6.2.1\build\native\freetype.redist.targets')" />
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<Import Project="..\packages\sdl2.v140.redist.2.0.4\build\native\sdl2.v140.redist.targets" Condition="Exists('..\packages\sdl2.v140.redist.2.0.4\build\native\sdl2.v140.redist.targets')" />
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<Import Project="..\packages\sdl2_ttf.v140.redist.2.0.14\build\native\sdl2_ttf.v140.redist.targets" Condition="Exists('..\packages\sdl2_ttf.v140.redist.2.0.14\build\native\sdl2_ttf.v140.redist.targets')" />
|
||||
<Import Project="..\packages\sdl2_ttf.v140.2.0.14\build\native\sdl2_ttf.v140.targets" Condition="Exists('..\packages\sdl2_ttf.v140.2.0.14\build\native\sdl2_ttf.v140.targets')" />
|
||||
<Import Project="..\packages\sdl2.v140.2.0.4\build\native\sdl2.v140.targets" Condition="Exists('..\packages\sdl2.v140.2.0.4\build\native\sdl2.v140.targets')" />
|
||||
</ImportGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\freetype.redist.2.6.2.1\build\native\freetype.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\freetype.redist.2.6.2.1\build\native\freetype.redist.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\sdl2.v140.redist.2.0.4\build\native\sdl2.v140.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sdl2.v140.redist.2.0.4\build\native\sdl2.v140.redist.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\sdl2_ttf.v140.redist.2.0.14\build\native\sdl2_ttf.v140.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sdl2_ttf.v140.redist.2.0.14\build\native\sdl2_ttf.v140.redist.targets'))" />
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||||
<Error Condition="!Exists('..\packages\sdl2_ttf.v140.2.0.14\build\native\sdl2_ttf.v140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sdl2_ttf.v140.2.0.14\build\native\sdl2_ttf.v140.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\sdl2.v140.2.0.4\build\native\sdl2.v140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\sdl2.v140.2.0.4\build\native\sdl2.v140.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
25
host/sync-test/sync-test.vcxproj.filters
Normal file
25
host/sync-test/sync-test.vcxproj.filters
Normal file
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user